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authorGravatar Arnaud Spiwack <arnaud@spiwack.net>2014-09-08 10:58:07 +0200
committerGravatar Arnaud Spiwack <arnaud@spiwack.net>2014-09-08 10:58:23 +0200
commit0aec33ac7ede9098b5cef9ce467bfad5aca8b379 (patch)
tree75be61796030bfbafa866c23561cb768586e75a0
parent23058c691868165b0aa5e32beb92a7bb07bc4b12 (diff)
CHANGES: existential variables are always "substituted" in the new tactic engine.
-rw-r--r--CHANGES5
1 files changed, 4 insertions, 1 deletions
diff --git a/CHANGES b/CHANGES
index c8ad42d2f..5d014399a 100644
--- a/CHANGES
+++ b/CHANGES
@@ -76,7 +76,10 @@ Tactics
- New tactic engine allowing dependent subgoals, fully backtracking
(aka multiple success) tactics, as well tactics which can consider
- multiple goals together.
+ multiple goals together. In the new tactic engine, instantiation
+ information of existential variables is always propagated to
+ tactics, removing the need to manually use the "instantiate" tactics
+ to mark propagation points.
* New tactical (a+b) insert a bakctracking point. When (a+b);c fails
during the execution of c, it can backtrack and try b instead of a.
* New tactical (once a) removes all the backtracking point from a