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author | 2014-09-08 10:58:07 +0200 | |
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committer | 2014-09-08 10:58:23 +0200 | |
commit | 0aec33ac7ede9098b5cef9ce467bfad5aca8b379 (patch) | |
tree | 75be61796030bfbafa866c23561cb768586e75a0 | |
parent | 23058c691868165b0aa5e32beb92a7bb07bc4b12 (diff) |
CHANGES: existential variables are always "substituted" in the new tactic engine.
-rw-r--r-- | CHANGES | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -76,7 +76,10 @@ Tactics - New tactic engine allowing dependent subgoals, fully backtracking (aka multiple success) tactics, as well tactics which can consider - multiple goals together. + multiple goals together. In the new tactic engine, instantiation + information of existential variables is always propagated to + tactics, removing the need to manually use the "instantiate" tactics + to mark propagation points. * New tactical (a+b) insert a bakctracking point. When (a+b);c fails during the execution of c, it can backtrack and try b instead of a. * New tactical (once a) removes all the backtracking point from a |