// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once namespace Pica { namespace VertexShader { struct OutputVertex; } namespace Clipper { using VertexShader::OutputVertex; void ProcessTriangle(OutputVertex& v0, OutputVertex& v1, OutputVertex& v2); } // namespace } // namespace