set(SRCS renderer_opengl/generated/gl_3_2_core.c renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer_cache.cpp renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_shader_util.cpp renderer_opengl/gl_state.cpp renderer_opengl/renderer_opengl.cpp debug_utils/debug_utils.cpp clipper.cpp command_processor.cpp pica.cpp primitive_assembly.cpp rasterizer.cpp utils.cpp vertex_shader.cpp video_core.cpp ) set(HEADERS debug_utils/debug_utils.h renderer_opengl/generated/gl_3_2_core.h renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer_cache.h renderer_opengl/gl_resource_manager.h renderer_opengl/gl_shader_util.h renderer_opengl/gl_shaders.h renderer_opengl/gl_state.h renderer_opengl/pica_to_gl.h renderer_opengl/renderer_opengl.h clipper.h command_processor.h gpu_debugger.h hwrasterizer_base.h pica.h primitive_assembly.h rasterizer.h renderer_base.h utils.h vertex_shader.h video_core.h ) create_directory_groups(${SRCS} ${HEADERS}) add_library(video_core STATIC ${SRCS} ${HEADERS}) if (PNG_FOUND) target_link_libraries(video_core ${PNG_LIBRARIES}) include_directories(${PNG_INCLUDE_DIRS}) add_definitions(${PNG_DEFINITIONS}) endif()