// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include namespace Settings { struct Values { // Controls int pad_a_key; int pad_b_key; int pad_x_key; int pad_y_key; int pad_l_key; int pad_r_key; int pad_zl_key; int pad_zr_key; int pad_start_key; int pad_select_key; int pad_home_key; int pad_dup_key; int pad_ddown_key; int pad_dleft_key; int pad_dright_key; int pad_sup_key; int pad_sdown_key; int pad_sleft_key; int pad_sright_key; int pad_cup_key; int pad_cdown_key; int pad_cleft_key; int pad_cright_key; // Core int frame_skip; // Data Storage bool use_virtual_sd; // System Region int region_value; // Renderer bool use_hw_renderer; float bg_red; float bg_green; float bg_blue; std::string log_filter; } extern values; }