// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include "common/common_types.h" #include "common/logging/log.h" #include "core/hle/config_mem.h" #include "core/hle/kernel/vm_manager.h" #include "core/hle/result.h" #include "core/hle/shared_page.h" #include "core/mem_map.h" #include "core/memory.h" #include "core/memory_setup.h" //////////////////////////////////////////////////////////////////////////////////////////////////// namespace Memory { namespace { struct MemoryArea { u32 base; u32 size; const char* name; }; // We don't declare the IO regions in here since its handled by other means. static MemoryArea memory_areas[] = { {HEAP_VADDR, HEAP_SIZE, "Heap"}, // Application heap (main memory) {SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory {LINEAR_HEAP_VADDR, LINEAR_HEAP_SIZE, "Linear Heap"}, // Linear heap (main memory) {VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM) {DSP_RAM_VADDR, DSP_RAM_SIZE, "DSP RAM"}, // DSP memory {TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory }; /// Represents a block of memory mapped by ControlMemory/MapMemoryBlock struct MemoryBlock { MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) { } u32 handle; u32 base_address; u32 address; u32 size; u32 operation; u32 permissions; const u32 GetVirtualAddress() const{ return base_address + address; } }; static std::map heap_map; static std::map heap_linear_map; } u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) { MemoryBlock block; block.base_address = HEAP_VADDR; block.size = size; block.operation = operation; block.permissions = permissions; if (heap_map.size() > 0) { const MemoryBlock last_block = heap_map.rbegin()->second; block.address = last_block.address + last_block.size; } heap_map[block.GetVirtualAddress()] = block; return block.GetVirtualAddress(); } u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) { MemoryBlock block; block.base_address = LINEAR_HEAP_VADDR; block.size = size; block.operation = operation; block.permissions = permissions; if (heap_linear_map.size() > 0) { const MemoryBlock last_block = heap_linear_map.rbegin()->second; block.address = last_block.address + last_block.size; } heap_linear_map[block.GetVirtualAddress()] = block; return block.GetVirtualAddress(); } PAddr VirtualToPhysicalAddress(const VAddr addr) { if (addr == 0) { return 0; } else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) { return addr - VRAM_VADDR + VRAM_PADDR; } else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) { return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR; } else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) { return addr - DSP_RAM_VADDR + DSP_RAM_PADDR; } else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) { return addr - IO_AREA_VADDR + IO_AREA_PADDR; } LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr); // To help with debugging, set bit on address so that it's obviously invalid. return addr | 0x80000000; } VAddr PhysicalToVirtualAddress(const PAddr addr) { if (addr == 0) { return 0; } else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) { return addr - VRAM_PADDR + VRAM_VADDR; } else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) { return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR; } else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) { return addr - DSP_RAM_PADDR + DSP_RAM_VADDR; } else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) { return addr - IO_AREA_PADDR + IO_AREA_VADDR; } LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr); // To help with debugging, set bit on address so that it's obviously invalid. return addr | 0x80000000; } void Init() { InitMemoryMap(); LOG_DEBUG(HW_Memory, "initialized OK"); } void InitLegacyAddressSpace(Kernel::VMManager& address_space) { using namespace Kernel; for (MemoryArea& area : memory_areas) { auto block = std::make_shared>(area.size); address_space.MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private).Unwrap(); } auto cfg_mem_vma = address_space.MapBackingMemory(CONFIG_MEMORY_VADDR, (u8*)&ConfigMem::config_mem, CONFIG_MEMORY_SIZE, MemoryState::Shared).MoveFrom(); address_space.Reprotect(cfg_mem_vma, VMAPermission::Read); auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR, (u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom(); address_space.Reprotect(shared_page_vma, VMAPermission::Read); } void Shutdown() { heap_map.clear(); heap_linear_map.clear(); LOG_DEBUG(HW_Memory, "shutdown OK"); } } // namespace