// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include #include "common/common.h" #include "common/file_util.h" #include "common/symbols.h" #include "core/mem_map.h" #include "core/loader/elf.h" #include "core/hle/kernel/kernel.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // ELF Header Constants // File type enum ElfType { ET_NONE = 0, ET_REL = 1, ET_EXEC = 2, ET_DYN = 3, ET_CORE = 4, ET_LOPROC = 0xFF00, ET_HIPROC = 0xFFFF, }; // Machine/Architecture enum ElfMachine { EM_NONE = 0, EM_M32 = 1, EM_SPARC = 2, EM_386 = 3, EM_68K = 4, EM_88K = 5, EM_860 = 7, EM_MIPS = 8 }; // File version #define EV_NONE 0 #define EV_CURRENT 1 // Identification index #define EI_MAG0 0 #define EI_MAG1 1 #define EI_MAG2 2 #define EI_MAG3 3 #define EI_CLASS 4 #define EI_DATA 5 #define EI_VERSION 6 #define EI_PAD 7 #define EI_NIDENT 16 // Magic number #define ELFMAG0 0x7F #define ELFMAG1 'E' #define ELFMAG2 'L' #define ELFMAG3 'F' // Sections constants // Section types #define SHT_NULL 0 #define SHT_PROGBITS 1 #define SHT_SYMTAB 2 #define SHT_STRTAB 3 #define SHT_RELA 4 #define SHT_HASH 5 #define SHT_DYNAMIC 6 #define SHT_NOTE 7 #define SHT_NOBITS 8 #define SHT_REL 9 #define SHT_SHLIB 10 #define SHT_DYNSYM 11 #define SHT_LOPROC 0x70000000 #define SHT_HIPROC 0x7FFFFFFF #define SHT_LOUSER 0x80000000 #define SHT_HIUSER 0xFFFFFFFF // Section flags enum ElfSectionFlags { SHF_WRITE = 0x1, SHF_ALLOC = 0x2, SHF_EXECINSTR = 0x4, SHF_MASKPROC = 0xF0000000, }; // Segment types #define PT_NULL 0 #define PT_LOAD 1 #define PT_DYNAMIC 2 #define PT_INTERP 3 #define PT_NOTE 4 #define PT_SHLIB 5 #define PT_PHDR 6 #define PT_LOPROC 0x70000000 #define PT_HIPROC 0x7FFFFFFF typedef unsigned int Elf32_Addr; typedef unsigned short Elf32_Half; typedef unsigned int Elf32_Off; typedef signed int Elf32_Sword; typedef unsigned int Elf32_Word; //////////////////////////////////////////////////////////////////////////////////////////////////// // ELF file header struct Elf32_Ehdr { unsigned char e_ident[EI_NIDENT]; Elf32_Half e_type; Elf32_Half e_machine; Elf32_Word e_version; Elf32_Addr e_entry; Elf32_Off e_phoff; Elf32_Off e_shoff; Elf32_Word e_flags; Elf32_Half e_ehsize; Elf32_Half e_phentsize; Elf32_Half e_phnum; Elf32_Half e_shentsize; Elf32_Half e_shnum; Elf32_Half e_shstrndx; }; // Section header struct Elf32_Shdr { Elf32_Word sh_name; Elf32_Word sh_type; Elf32_Word sh_flags; Elf32_Addr sh_addr; Elf32_Off sh_offset; Elf32_Word sh_size; Elf32_Word sh_link; Elf32_Word sh_info; Elf32_Word sh_addralign; Elf32_Word sh_entsize; }; // Segment header struct Elf32_Phdr { Elf32_Word p_type; Elf32_Off p_offset; Elf32_Addr p_vaddr; Elf32_Addr p_paddr; Elf32_Word p_filesz; Elf32_Word p_memsz; Elf32_Word p_flags; Elf32_Word p_align; }; // Symbol table entry struct Elf32_Sym { Elf32_Word st_name; Elf32_Addr st_value; Elf32_Word st_size; unsigned char st_info; unsigned char st_other; Elf32_Half st_shndx; }; // Relocation entries struct Elf32_Rel { Elf32_Addr r_offset; Elf32_Word r_info; }; //////////////////////////////////////////////////////////////////////////////////////////////////// // ElfReader class typedef int SectionID; class ElfReader { private: char *base; u32 *base32; Elf32_Ehdr *header; Elf32_Phdr *segments; Elf32_Shdr *sections; u32 *sectionAddrs; bool relocate; u32 entryPoint; public: ElfReader(void *ptr); ~ElfReader() { } u32 Read32(int off) const { return base32[off >> 2]; } // Quick accessors ElfType GetType() const { return (ElfType)(header->e_type); } ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); } u32 GetEntryPoint() const { return entryPoint; } u32 GetFlags() const { return (u32)(header->e_flags); } bool LoadInto(u32 vaddr); bool LoadSymbols(); int GetNumSegments() const { return (int)(header->e_phnum); } int GetNumSections() const { return (int)(header->e_shnum); } const u8 *GetPtr(int offset) const { return (u8*)base + offset; } const char *GetSectionName(int section) const; const u8 *GetSectionDataPtr(int section) const { if (section < 0 || section >= header->e_shnum) return nullptr; if (sections[section].sh_type != SHT_NOBITS) return GetPtr(sections[section].sh_offset); else return nullptr; } bool IsCodeSection(int section) const { return sections[section].sh_type == SHT_PROGBITS; } const u8 *GetSegmentPtr(int segment) { return GetPtr(segments[segment].p_offset); } u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; } int GetSectionSize(SectionID section) const { return sections[section].sh_size; } SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found bool DidRelocate() { return relocate; } }; ElfReader::ElfReader(void *ptr) { base = (char*)ptr; base32 = (u32 *)ptr; header = (Elf32_Ehdr*)ptr; segments = (Elf32_Phdr *)(base + header->e_phoff); sections = (Elf32_Shdr *)(base + header->e_shoff); entryPoint = header->e_entry; LoadSymbols(); } const char *ElfReader::GetSectionName(int section) const { if (sections[section].sh_type == SHT_NULL) return nullptr; int name_offset = sections[section].sh_name; char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx); if (ptr) return ptr + name_offset; return nullptr; } bool ElfReader::LoadInto(u32 vaddr) { LOG_DEBUG(Loader, "String section: %i", header->e_shstrndx); // Should we relocate? relocate = (header->e_type != ET_EXEC); if (relocate) { LOG_DEBUG(Loader, "Relocatable module"); entryPoint += vaddr; } else { LOG_DEBUG(Loader, "Prerelocated executable"); } LOG_DEBUG(Loader, "%i segments:", header->e_phnum); // First pass : Get the bits into RAM u32 segment_addr[32]; u32 base_addr = relocate ? vaddr : 0; for (int i = 0; i < header->e_phnum; i++) { Elf32_Phdr *p = segments + i; LOG_DEBUG(Loader, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr, p->p_filesz, p->p_memsz); if (p->p_type == PT_LOAD) { segment_addr[i] = base_addr + p->p_vaddr; memcpy(Memory::GetPointer(segment_addr[i]), GetSegmentPtr(i), p->p_filesz); LOG_DEBUG(Loader, "Loadable Segment Copied to %08x, size %08x", segment_addr[i], p->p_memsz); } } LOG_DEBUG(Loader, "Done loading."); return true; } SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const { for (int i = firstSection; i < header->e_shnum; i++) { const char *secname = GetSectionName(i); if (secname != nullptr && strcmp(name, secname) == 0) return i; } return -1; } bool ElfReader::LoadSymbols() { bool hasSymbols = false; SectionID sec = GetSectionByName(".symtab"); if (sec != -1) { int stringSection = sections[sec].sh_link; const char *stringBase = (const char *)GetSectionDataPtr(stringSection); //We have a symbol table! Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec)); int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym); for (int sym = 0; sym < numSymbols; sym++) { int size = symtab[sym].st_size; if (size == 0) continue; int type = symtab[sym].st_info & 0xF; const char *name = stringBase + symtab[sym].st_name; Symbols::Add(symtab[sym].st_value, name, size, type); hasSymbols = true; } } return hasSymbols; } //////////////////////////////////////////////////////////////////////////////////////////////////// // Loader namespace namespace Loader { /// AppLoader_ELF constructor AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) { this->filename = filename; } /// AppLoader_NCCH destructor AppLoader_ELF::~AppLoader_ELF() { } /** * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI) * @param error_string Pointer to string to put error message if an error has occurred * @todo Move NCSD parsing out of here and create a separate function for loading these * @return True on success, otherwise false */ ResultStatus AppLoader_ELF::Load() { LOG_INFO(Loader, "Loading ELF file %s...", filename.c_str()); if (is_loaded) return ResultStatus::ErrorAlreadyLoaded; FileUtil::IOFile file(filename, "rb"); if (file.IsOpen()) { u32 size = (u32)file.GetSize(); std::unique_ptr buffer(new u8[size]); file.ReadBytes(&buffer[0], size); ElfReader elf_reader(&buffer[0]); elf_reader.LoadInto(0x00100000); Kernel::LoadExec(elf_reader.GetEntryPoint()); } else { return ResultStatus::Error; } return ResultStatus::Success; } } // namespace Loader