// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "common_types.h" namespace LCD { enum { TOP_ASPECT_X = 0x5, TOP_ASPECT_Y = 0x3, TOP_HEIGHT = 240, TOP_WIDTH = 400, BOTTOM_WIDTH = 320, FRAMEBUFFER_SEL = 0x20184E59, TOP_LEFT_FRAME1 = 0x20184E60, TOP_LEFT_FRAME2 = 0x201CB370, TOP_RIGHT_FRAME1 = 0x20282160, TOP_RIGHT_FRAME2 = 0x202C8670, SUB_FRAME1 = 0x202118E0, SUB_FRAME2 = 0x20249CF0, }; template inline void Read(T &var, const u32 addr); template inline void Write(u32 addr, const T data); /// Update hardware void Update(); /// Initialize hardware void Init(); /// Shutdown hardware void Shutdown(); } // namespace