// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" namespace HW { template void Read(T &var, const u32 addr); template void Write(u32 addr, const T data); /// Update hardware void Update(); /// Initialize hardware void Init(); /// Shutdown hardware void Shutdown(); } // namespace