// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "common/common_types.h" #include "common/log.h" #include "core/core.h" #include "core/mem_map.h" #include "core/hle/kernel/thread.h" #include "core/hw/gpu.h" #include "video_core/video_core.h" namespace GPU { Registers g_regs; u64 g_last_ticks = 0; ///< Last CPU ticks /** * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM * @param */ void SetFramebufferLocation(const FramebufferLocation mode) { switch (mode) { case FRAMEBUFFER_LOCATION_FCRAM: g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1; g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2; g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1; g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2; g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1; //g_regs.framebuffer_sub_left_2 = unknown; g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2; //g_regs.framebufferr_sub_right_2 = unknown; break; case FRAMEBUFFER_LOCATION_VRAM: g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1; g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2; g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1; g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2; g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1; //g_regs.framebuffer_sub_left_2 = unknown; g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2; //g_regs.framebufferr_sub_right_2 = unknown; break; } } /** * Gets the location of the framebuffers * @return Location of framebuffers as FramebufferLocation enum */ const FramebufferLocation GetFramebufferLocation() { if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) { return FRAMEBUFFER_LOCATION_VRAM; } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) { return FRAMEBUFFER_LOCATION_FCRAM; } else { ERROR_LOG(GPU, "unknown framebuffer location!"); } return FRAMEBUFFER_LOCATION_UNKNOWN; } /** * Gets a read-only pointer to a framebuffer in memory * @param address Physical address of framebuffer * @return Returns const pointer to raw framebuffer */ const u8* GetFramebufferPointer(const u32 address) { switch (GetFramebufferLocation()) { case FRAMEBUFFER_LOCATION_FCRAM: return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address)); case FRAMEBUFFER_LOCATION_VRAM: return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address)); default: ERROR_LOG(GPU, "unknown framebuffer location"); } return NULL; } template inline void Read(T &var, const u32 addr) { switch (addr) { case Registers::FramebufferTopLeft1: var = g_regs.framebuffer_top_left_1; break; case Registers::FramebufferTopLeft2: var = g_regs.framebuffer_top_left_2; break; case Registers::FramebufferTopRight1: var = g_regs.framebuffer_top_right_1; break; case Registers::FramebufferTopRight2: var = g_regs.framebuffer_top_right_2; break; case Registers::FramebufferSubLeft1: var = g_regs.framebuffer_sub_left_1; break; case Registers::FramebufferSubRight1: var = g_regs.framebuffer_sub_right_1; break; case Registers::CommandListSize: var = g_regs.command_list_size; break; case Registers::CommandListAddress: var = g_regs.command_list_address; break; case Registers::ProcessCommandList: var = g_regs.command_processing_enabled; break; default: ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); break; } } template inline void Write(u32 addr, const T data) { switch (static_cast(addr)) { case Registers::CommandListSize: g_regs.command_list_size = data; break; case Registers::CommandListAddress: g_regs.command_list_address = data; break; case Registers::ProcessCommandList: g_regs.command_processing_enabled = data; if (g_regs.command_processing_enabled & 1) { // u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3); ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3); // TODO: Process command list! } break; default: ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); break; } } // Explicitly instantiate template functions because we aren't defining this in the header: template void Read(u64 &var, const u32 addr); template void Read(u32 &var, const u32 addr); template void Read(u16 &var, const u32 addr); template void Read(u8 &var, const u32 addr); template void Write(u32 addr, const u64 data); template void Write(u32 addr, const u32 data); template void Write(u32 addr, const u16 data); template void Write(u32 addr, const u8 data); /// Update hardware void Update() { u64 current_ticks = Core::g_app_core->GetTicks(); // Fake a vertical blank if ((current_ticks - g_last_ticks) >= kFrameTicks) { g_last_ticks = current_ticks; VideoCore::g_renderer->SwapBuffers(); Kernel::WaitCurrentThread(WAITTYPE_VBLANK); } } /// Initialize hardware void Init() { g_last_ticks = Core::g_app_core->GetTicks(); SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM); NOTICE_LOG(GPU, "initialized OK"); } /// Shutdown hardware void Shutdown() { NOTICE_LOG(GPU, "shutdown OK"); } } // namespace