// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include #include "common/symbols.h" #include "core/mem_map.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/thread.h" #include "core/hle/function_wrappers.h" #include "core/hle/svc.h" #include "core/hle/service/service.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace SVC namespace SVC { enum ControlMemoryOperation { MEMORY_OPERATION_HEAP = 0x00000003, MEMORY_OPERATION_GSP_HEAP = 0x00010003, }; enum MapMemoryPermission { MEMORY_PERMISSION_UNMAP = 0x00000000, MEMORY_PERMISSION_NORMAL = 0x00000001, }; /// Map application or GSP heap memory Result ControlMemory(void* _out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) { u32* out_addr = (u32*)_out_addr; DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X", operation, addr0, addr1, size, permissions); switch (operation) { // Map normal heap memory case MEMORY_OPERATION_HEAP: *out_addr = Memory::MapBlock_Heap(size, operation, permissions); break; // Map GSP heap memory case MEMORY_OPERATION_GSP_HEAP: *out_addr = Memory::MapBlock_HeapGSP(size, operation, permissions); break; // Unknown ControlMemory operation default: ERROR_LOG(SVC, "unknown operation=0x%08X", operation); } return 0; } /// Maps a memory block to specified address Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherpermission) { DEBUG_LOG(SVC, "called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d", memblock, addr, mypermissions, otherpermission); switch (mypermissions) { case MEMORY_PERMISSION_NORMAL: case MEMORY_PERMISSION_NORMAL + 1: case MEMORY_PERMISSION_NORMAL + 2: Memory::MapBlock_Shared(memblock, addr, mypermissions); break; default: ERROR_LOG(OSHLE, "unknown permissions=0x%08X", mypermissions); } return 0; } /// Connect to an OS service given the port name, returns the handle to the port to out Result ConnectToPort(void* _out, const char* port_name) { Handle* out = (Handle*)_out; Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); DEBUG_LOG(SVC, "called port_name=%s", port_name); _assert_msg_(KERNEL, (service != NULL), "called, but service is not implemented!"); *out = service->GetHandle(); return 0; } /// Synchronize to an OS service Result SendSyncRequest(Handle handle) { bool wait = false; Kernel::Object* object = Kernel::g_object_pool.GetFast(handle); _assert_msg_(KERNEL, (object != NULL), "called, but kernel object is NULL!"); DEBUG_LOG(SVC, "called handle=0x%08X(%s)", handle, object->GetTypeName()); Result res = object->SyncRequest(&wait); if (wait) { Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct? } return res; } /// Close a handle Result CloseHandle(Handle handle) { // ImplementMe ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle); return 0; } /// Wait for a handle to synchronize, timeout after the specified nanoseconds Result WaitSynchronization1(Handle handle, s64 nano_seconds) { // TODO(bunnei): Do something with nano_seconds, currently ignoring this bool wait = false; bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated Kernel::Object* object = Kernel::g_object_pool.GetFast(handle); DEBUG_LOG(SVC, "called handle=0x%08X(%s:%s), nanoseconds=%d", handle, object->GetTypeName(), object->GetName(), nano_seconds); _assert_msg_(KERNEL, (object != NULL), "called, but kernel object is NULL!"); Result res = object->WaitSynchronization(&wait); // Check for next thread to schedule if (wait) { HLE::Reschedule(__func__); return 0; } return res; } /// Wait for the given handles to synchronize, timeout after the specified nanoseconds Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all, s64 nano_seconds) { // TODO(bunnei): Do something with nano_seconds, currently ignoring this s32* out = (s32*)_out; Handle* handles = (Handle*)_handles; bool unlock_all = true; bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated DEBUG_LOG(SVC, "called handle_count=%d, wait_all=%s, nanoseconds=%d", handle_count, (wait_all ? "true" : "false"), nano_seconds); // Iterate through each handle, synchronize kernel object for (u32 i = 0; i < handle_count; i++) { bool wait = false; Kernel::Object* object = Kernel::g_object_pool.GetFast(handles[i]); _assert_msg_(KERNEL, (object != NULL), "called handle=0x%08X, but kernel object " "is NULL!", handles[i]); DEBUG_LOG(SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName(), object->GetName()); Result res = object->WaitSynchronization(&wait); if (!wait && !wait_all) { *out = i; return 0; } else { unlock_all = false; } } if (wait_all && unlock_all) { *out = handle_count; return 0; } // Check for next thread to schedule HLE::Reschedule(__func__); return 0; } /// Create an address arbiter (to allocate access to shared resources) Result CreateAddressArbiter(void* arbiter) { ERROR_LOG(SVC, "(UNIMPLEMENTED) called"); Core::g_app_core->SetReg(1, 0xFABBDADD); return 0; } /// Arbitrate address Result ArbitrateAddress(Handle arbiter, u32 addr, u32 _type, u32 value, s64 nanoseconds) { ERROR_LOG(SVC, "(UNIMPLEMENTED) called"); ArbitrationType type = (ArbitrationType)_type; Memory::Write32(addr, type); return 0; } /// Used to output a message on a debug hardware unit - does nothing on a retail unit void OutputDebugString(const char* string) { OS_LOG(SVC, "%s", string); } /// Get resource limit Result GetResourceLimit(void* _resource_limit, Handle process) { // With regards to proceess values: // 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for // the current KThread. Handle* resource_limit = (Handle*)_resource_limit; *resource_limit = 0xDEADBEEF; ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process); return 0; } /// Get resource limit current values Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names, s32 name_count) { ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d", resource_limit, names, name_count); Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now return 0; } /// Creates a new thread Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) { std::string name; if (Symbols::HasSymbol(entry_point)) { TSymbol symbol = Symbols::GetSymbol(entry_point); name = symbol.name; } else { char buff[100]; sprintf(buff, "%s", "unknown-%08X", entry_point); name = buff; } Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id, stack_top); Core::g_app_core->SetReg(1, thread); DEBUG_LOG(SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point, name.c_str(), arg, stack_top, priority, processor_id, thread); return 0; } /// Called when a thread exits u32 ExitThread() { Handle thread = Kernel::GetCurrentThreadHandle(); DEBUG_LOG(SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); // PC = 0x0010545C Kernel::StopThread(thread, __func__); HLE::Reschedule(__func__); return 0; } /// Gets the priority for the specified thread Result GetThreadPriority(void* _priority, Handle handle) { s32* priority = (s32*)_priority; *priority = Kernel::GetThreadPriority(handle); return 0; } /// Sets the priority for the specified thread Result SetThreadPriority(Handle handle, s32 priority) { return Kernel::SetThreadPriority(handle, priority); } /// Create a mutex Result CreateMutex(void* _mutex, u32 initial_locked) { Handle* mutex = (Handle*)_mutex; *mutex = Kernel::CreateMutex((initial_locked != 0)); DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X", initial_locked ? "true" : "false", *mutex); return 0; } /// Release a mutex Result ReleaseMutex(Handle handle) { DEBUG_LOG(SVC, "called handle=0x%08X", handle); _assert_msg_(KERNEL, (handle != 0), "called, but handle is NULL!"); Kernel::ReleaseMutex(handle); return 0; } /// Get current thread ID Result GetThreadId(void* thread_id, u32 thread) { ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread); return 0; } /// Query memory Result QueryMemory(void *_info, void *_out, u32 addr) { ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr); return 0; } /// Create an event Result CreateEvent(void* _event, u32 reset_type) { Handle* evt = (Handle*)_event; *evt = Kernel::CreateEvent((ResetType)reset_type); DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X", reset_type, *evt); return 0; } /// Duplicates a kernel handle Result DuplicateHandle(void* _out, Handle handle) { Handle* out = (Handle*)_out; DEBUG_LOG(SVC, "called handle=0x%08X", handle); // Translate kernel handles -> real handles if (handle == Kernel::CurrentThread) { handle = Kernel::GetCurrentThreadHandle(); } _assert_msg_(KERNEL, (handle != Kernel::CurrentProcess), "(UNIMPLEMENTED) process handle duplication!"); // TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate. *out = handle; return 0; } /// Signals an event Result SignalEvent(Handle evt) { Result res = Kernel::SignalEvent(evt); DEBUG_LOG(SVC, "called event=0x%08X", evt); return res; } /// Clears an event Result ClearEvent(Handle evt) { Result res = Kernel::ClearEvent(evt); DEBUG_LOG(SVC, "called event=0x%08X", evt); return res; } /// Sleep the current thread void SleepThread(s64 nanoseconds) { DEBUG_LOG(SVC, "called nanoseconds=%d", nanoseconds); } const HLE::FunctionDef SVC_Table[] = { {0x00, NULL, "Unknown"}, {0x01, WrapI_VUUUUU, "ControlMemory"}, {0x02, WrapI_VVU, "QueryMemory"}, {0x03, NULL, "ExitProcess"}, {0x04, NULL, "GetProcessAffinityMask"}, {0x05, NULL, "SetProcessAffinityMask"}, {0x06, NULL, "GetProcessIdealProcessor"}, {0x07, NULL, "SetProcessIdealProcessor"}, {0x08, WrapI_UUUUU, "CreateThread"}, {0x09, WrapU_V, "ExitThread"}, {0x0A, WrapV_S64, "SleepThread"}, {0x0B, WrapI_VU, "GetThreadPriority"}, {0x0C, WrapI_UI, "SetThreadPriority"}, {0x0D, NULL, "GetThreadAffinityMask"}, {0x0E, NULL, "SetThreadAffinityMask"}, {0x0F, NULL, "GetThreadIdealProcessor"}, {0x10, NULL, "SetThreadIdealProcessor"}, {0x11, NULL, "GetCurrentProcessorNumber"}, {0x12, NULL, "Run"}, {0x13, WrapI_VU, "CreateMutex"}, {0x14, WrapI_U, "ReleaseMutex"}, {0x15, NULL, "CreateSemaphore"}, {0x16, NULL, "ReleaseSemaphore"}, {0x17, WrapI_VU, "CreateEvent"}, {0x18, WrapI_U, "SignalEvent"}, {0x19, WrapI_U, "ClearEvent"}, {0x1A, NULL, "CreateTimer"}, {0x1B, NULL, "SetTimer"}, {0x1C, NULL, "CancelTimer"}, {0x1D, NULL, "ClearTimer"}, {0x1E, NULL, "CreateMemoryBlock"}, {0x1F, WrapI_UUUU, "MapMemoryBlock"}, {0x20, NULL, "UnmapMemoryBlock"}, {0x21, WrapI_V, "CreateAddressArbiter"}, {0x22, WrapI_UUUUS64, "ArbitrateAddress"}, {0x23, WrapI_U, "CloseHandle"}, {0x24, WrapI_US64, "WaitSynchronization1"}, {0x25, WrapI_VVUUS64, "WaitSynchronizationN"}, {0x26, NULL, "SignalAndWait"}, {0x27, WrapI_VU, "DuplicateHandle"}, {0x28, NULL, "GetSystemTick"}, {0x29, NULL, "GetHandleInfo"}, {0x2A, NULL, "GetSystemInfo"}, {0x2B, NULL, "GetProcessInfo"}, {0x2C, NULL, "GetThreadInfo"}, {0x2D, WrapI_VC, "ConnectToPort"}, {0x2E, NULL, "SendSyncRequest1"}, {0x2F, NULL, "SendSyncRequest2"}, {0x30, NULL, "SendSyncRequest3"}, {0x31, NULL, "SendSyncRequest4"}, {0x32, WrapI_U, "SendSyncRequest"}, {0x33, NULL, "OpenProcess"}, {0x34, NULL, "OpenThread"}, {0x35, NULL, "GetProcessId"}, {0x36, NULL, "GetProcessIdOfThread"}, {0x37, WrapI_VU, "GetThreadId"}, {0x38, WrapI_VU, "GetResourceLimit"}, {0x39, NULL, "GetResourceLimitLimitValues"}, {0x3A, WrapI_VUVI, "GetResourceLimitCurrentValues"}, {0x3B, NULL, "GetThreadContext"}, {0x3C, NULL, "Break"}, {0x3D, WrapV_C, "OutputDebugString"}, {0x3E, NULL, "ControlPerformanceCounter"}, {0x3F, NULL, "Unknown"}, {0x40, NULL, "Unknown"}, {0x41, NULL, "Unknown"}, {0x42, NULL, "Unknown"}, {0x43, NULL, "Unknown"}, {0x44, NULL, "Unknown"}, {0x45, NULL, "Unknown"}, {0x46, NULL, "Unknown"}, {0x47, NULL, "CreatePort"}, {0x48, NULL, "CreateSessionToPort"}, {0x49, NULL, "CreateSession"}, {0x4A, NULL, "AcceptSession"}, {0x4B, NULL, "ReplyAndReceive1"}, {0x4C, NULL, "ReplyAndReceive2"}, {0x4D, NULL, "ReplyAndReceive3"}, {0x4E, NULL, "ReplyAndReceive4"}, {0x4F, NULL, "ReplyAndReceive"}, {0x50, NULL, "BindInterrupt"}, {0x51, NULL, "UnbindInterrupt"}, {0x52, NULL, "InvalidateProcessDataCache"}, {0x53, NULL, "StoreProcessDataCache"}, {0x54, NULL, "FlushProcessDataCache"}, {0x55, NULL, "StartInterProcessDma"}, {0x56, NULL, "StopDma"}, {0x57, NULL, "GetDmaState"}, {0x58, NULL, "RestartDma"}, {0x59, NULL, "Unknown"}, {0x5A, NULL, "Unknown"}, {0x5B, NULL, "Unknown"}, {0x5C, NULL, "Unknown"}, {0x5D, NULL, "Unknown"}, {0x5E, NULL, "Unknown"}, {0x5F, NULL, "Unknown"}, {0x60, NULL, "DebugActiveProcess"}, {0x61, NULL, "BreakDebugProcess"}, {0x62, NULL, "TerminateDebugProcess"}, {0x63, NULL, "GetProcessDebugEvent"}, {0x64, NULL, "ContinueDebugEvent"}, {0x65, NULL, "GetProcessList"}, {0x66, NULL, "GetThreadList"}, {0x67, NULL, "GetDebugThreadContext"}, {0x68, NULL, "SetDebugThreadContext"}, {0x69, NULL, "QueryDebugProcessMemory"}, {0x6A, NULL, "ReadProcessMemory"}, {0x6B, NULL, "WriteProcessMemory"}, {0x6C, NULL, "SetHardwareBreakPoint"}, {0x6D, NULL, "GetDebugThreadParam"}, {0x6E, NULL, "Unknown"}, {0x6F, NULL, "Unknown"}, {0x70, NULL, "ControlProcessMemory"}, {0x71, NULL, "MapProcessMemory"}, {0x72, NULL, "UnmapProcessMemory"}, {0x73, NULL, "Unknown"}, {0x74, NULL, "Unknown"}, {0x75, NULL, "Unknown"}, {0x76, NULL, "TerminateProcess"}, {0x77, NULL, "Unknown"}, {0x78, NULL, "CreateResourceLimit"}, {0x79, NULL, "Unknown"}, {0x7A, NULL, "Unknown"}, {0x7B, NULL, "Unknown"}, {0x7C, NULL, "KernelSetState"}, {0x7D, NULL, "QueryProcessMemory"}, }; void Register() { HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table); } } // namespace