// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "core/hle/service/service.h" #include "common/bit_field.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace HID_User // This service is used for interfacing to physical user controls. // Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad. namespace HID_User { /** * Structure of a Pad controller state. */ struct PadState { union { u32 hex; BitField<0, 1, u32> a; BitField<1, 1, u32> b; BitField<2, 1, u32> select; BitField<3, 1, u32> start; BitField<4, 1, u32> right; BitField<5, 1, u32> left; BitField<6, 1, u32> up; BitField<7, 1, u32> down; BitField<8, 1, u32> r; BitField<9, 1, u32> l; BitField<10, 1, u32> x; BitField<11, 1, u32> y; BitField<28, 1, u32> circle_right; BitField<29, 1, u32> circle_left; BitField<30, 1, u32> circle_up; BitField<31, 1, u32> circle_down; }; }; /** * Structure of a single entry in the PadData's Pad state history array. */ struct PadDataEntry { PadState current_state; PadState delta_additions; PadState delta_removals; s16 circle_pad_x; s16 circle_pad_y; }; /** * Structure of all data related to the 3DS Pad. */ struct PadData { s64 index_reset_ticks; s64 index_reset_ticks_previous; u32 index; // the index of the last updated Pad state history element u32 pad1; u32 pad2; PadState current_state; // same as entries[index].current_state u32 raw_circle_pad_data; u32 pad3; std::array entries; // Pad state history }; // Pre-defined PadStates for single button presses const PadState PAD_NONE = {{0}}; const PadState PAD_A = {{1u << 0}}; const PadState PAD_B = {{1u << 1}}; const PadState PAD_SELECT = {{1u << 2}}; const PadState PAD_START = {{1u << 3}}; const PadState PAD_RIGHT = {{1u << 4}}; const PadState PAD_LEFT = {{1u << 5}}; const PadState PAD_UP = {{1u << 6}}; const PadState PAD_DOWN = {{1u << 7}}; const PadState PAD_R = {{1u << 8}}; const PadState PAD_L = {{1u << 9}}; const PadState PAD_X = {{1u << 10}}; const PadState PAD_Y = {{1u << 11}}; const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; const PadState PAD_CIRCLE_UP = {{1u << 30}}; const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; // Methods for updating the HID module's state void PadButtonPress(const PadState& pad_state); void PadButtonRelease(const PadState& pad_state); void PadUpdateComplete(); /** * HID service interface. */ class Interface : public Service::Interface { public: Interface(); ~Interface(); /** * Gets the string port name used by CTROS for the service * @return Port name of service */ std::string GetPortName() const override { return "hid:USER"; } }; } // namespace