// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "common/log.h" #include "core/hle/hle.h" #include "core/hle/service/frd_u.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace FRD_U namespace FRD_U { const Interface::FunctionInfo FunctionTable[] = { {0x00050000, nullptr, "GetFriendKey"}, {0x00080000, nullptr, "GetMyPresence"}, {0x00100040, nullptr, "GetPassword"}, {0x00190042, nullptr, "GetFriendFavoriteGame"}, {0x001A00C4, nullptr, "GetFriendInfo"}, {0x001B0080, nullptr, "IsOnFriendList"}, {0x001C0042, nullptr, "DecodeLocalFriendCode"}, {0x001D0002, nullptr, "SetCurrentlyPlayingText"}, {0x00320042, nullptr, "SetClientSdkVersion"} }; //////////////////////////////////////////////////////////////////////////////////////////////////// // Interface class Interface::Interface() { Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } Interface::~Interface() { } } // namespace