// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/hle/hle.h" #include "core/hle/service/frd/frd.h" #include "core/hle/service/frd/frd_u.h" namespace Service { namespace FRD { const Interface::FunctionInfo FunctionTable[] = { {0x00010000, nullptr, "HasLoggedIn"}, {0x00030000, nullptr, "Login"}, {0x00040000, nullptr, "Logout"}, {0x00050000, nullptr, "GetFriendKey"}, {0x00080000, nullptr, "GetMyPresence"}, {0x00090000, nullptr, "GetMyScreenName"}, {0x00100040, nullptr, "GetPassword"}, {0x00110080, nullptr, "GetFriendKeyList"}, {0x00190042, nullptr, "GetFriendFavoriteGame"}, {0x001A00C4, nullptr, "GetFriendInfo"}, {0x001B0080, nullptr, "IsOnFriendList"}, {0x001C0042, nullptr, "DecodeLocalFriendCode"}, {0x001D0002, nullptr, "SetCurrentlyPlayingText"}, {0x00230000, nullptr, "GetLastResponseResult"}, {0x00270040, nullptr, "ResultToErrorCode"}, {0x00280244, nullptr, "RequestGameAuthentication"}, {0x00290000, nullptr, "GetGameAuthenticationData"}, {0x002A0204, nullptr, "RequestServiceLocator"}, {0x002B0000, nullptr, "GetServiceLocatorData"}, {0x00320042, nullptr, "SetClientSdkVersion"}, }; FRD_U_Interface::FRD_U_Interface() { Register(FunctionTable); } } // namespace FRD } // namespace Service