// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "common/log.h" #include "core/hle/hle.h" #include "core/hle/kernel/event.h" #include "core/hle/service/dsp_dsp.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace DSP_DSP namespace DSP_DSP { static u32 read_pipe_count; static Handle semaphore_event; static Handle interrupt_event; /** * DSP_DSP::ConvertProcessAddressFromDspDram service function * Inputs: * 1 : Address * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : (inaddr << 1) + 0x1FF40000 (where 0x1FF00000 is the DSP RAM address) */ void ConvertProcessAddressFromDspDram(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); u32 addr = cmd_buff[1]; cmd_buff[1] = 0; // No error cmd_buff[2] = (addr << 1) + (Memory::DSP_MEMORY_VADDR + 0x40000); LOG_WARNING(Service_DSP, "(STUBBED) called with address %u", addr); } /** * DSP_DSP::LoadComponent service function * Inputs: * 1 : Size * 2 : Unknown (observed only half word used) * 3 : Unknown (observed only half word used) * 4 : (size << 4) | 0xA * 5 : Buffer address * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : Component loaded, 0 on not loaded, 1 on loaded */ void LoadComponent(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); cmd_buff[1] = 0; // No error cmd_buff[2] = 1; // Pretend that we actually loaded the DSP firmware // TODO(bunnei): Implement real DSP firmware loading LOG_WARNING(Service_DSP, "(STUBBED) called"); } /** * DSP_DSP::GetSemaphoreEventHandle service function * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 3 : Semaphore event handle */ void GetSemaphoreEventHandle(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); cmd_buff[1] = 0; // No error cmd_buff[3] = semaphore_event; // Event handle LOG_WARNING(Service_DSP, "(STUBBED) called"); } /** * DSP_DSP::RegisterInterruptEvents service function * Inputs: * 1 : Parameter 0 (purpose unknown) * 2 : Parameter 1 (purpose unknown) * 4 : Interrupt event handle * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ void RegisterInterruptEvents(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); interrupt_event = static_cast(cmd_buff[4]); cmd_buff[1] = 0; // No error LOG_WARNING(Service_DSP, "(STUBBED) called"); } /** * DSP_DSP::WriteReg0x10 service function * Inputs: * 1 : Unknown (observed only half word used) * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ void WriteReg0x10(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); Kernel::SignalEvent(interrupt_event); cmd_buff[1] = 0; // No error LOG_WARNING(Service_DSP, "(STUBBED) called"); } /** * DSP_DSP::ReadPipeIfPossible service function * Inputs: * 1 : Unknown * 2 : Unknown * 3 : Size in bytes of read (observed only lower half word used) * 0x41 : Virtual address to read from DSP pipe to in memory * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : Number of bytes read from pipe */ void ReadPipeIfPossible(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size VAddr addr = cmd_buff[0x41]; // Canned DSP responses that games expect. These were taken from HW by 3dmoo team. // TODO: Remove this hack :) static const std::array canned_read_pipe = { 0x000F, 0xBFFF, 0x9E8E, 0x8680, 0xA78E, 0x9430, 0x8400, 0x8540, 0x948E, 0x8710, 0x8410, 0xA90E, 0xAA0E, 0xAACE, 0xAC4E, 0xAC58 }; u32 initial_size = read_pipe_count; for (unsigned offset = 0; offset < size; offset += sizeof(u16)) { if (read_pipe_count < canned_read_pipe.size()) { Memory::Write16(addr + offset, canned_read_pipe[read_pipe_count]); read_pipe_count++; } else { LOG_ERROR(Service_DSP, "canned read pipe log exceeded!"); break; } } cmd_buff[1] = 0; // No error cmd_buff[2] = (read_pipe_count - initial_size) * sizeof(u16); LOG_WARNING(Service_DSP, "(STUBBED) called size=0x%08X, buffer=0x%08X", size, addr); } const Interface::FunctionInfo FunctionTable[] = { {0x00010040, nullptr, "RecvData"}, {0x00020040, nullptr, "RecvDataIsReady"}, {0x00030080, nullptr, "SendData"}, {0x00040040, nullptr, "SendDataIsEmpty"}, {0x00070040, WriteReg0x10, "WriteReg0x10"}, {0x00080000, nullptr, "GetSemaphore"}, {0x00090040, nullptr, "ClearSemaphore"}, {0x000B0000, nullptr, "CheckSemaphoreRequest"}, {0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"}, {0x000D0082, nullptr, "WriteProcessPipe"}, {0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"}, {0x001100C2, LoadComponent, "LoadComponent"}, {0x00120000, nullptr, "UnloadComponent"}, {0x00130082, nullptr, "FlushDataCache"}, {0x00140082, nullptr, "InvalidateDCache"}, {0x00150082, RegisterInterruptEvents, "RegisterInterruptEvents"}, {0x00160000, GetSemaphoreEventHandle, "GetSemaphoreEventHandle"}, {0x00170040, nullptr, "SetSemaphoreMask"}, {0x00180040, nullptr, "GetPhysicalAddress"}, {0x00190040, nullptr, "GetVirtualAddress"}, {0x001A0042, nullptr, "SetIirFilterI2S1_cmd1"}, {0x001B0042, nullptr, "SetIirFilterI2S1_cmd2"}, {0x001C0082, nullptr, "SetIirFilterEQ"}, {0x001F0000, nullptr, "GetHeadphoneStatus"}, {0x00210000, nullptr, "GetIsDspOccupied"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// // Interface class Interface::Interface() { semaphore_event = Kernel::CreateEvent(RESETTYPE_ONESHOT, "DSP_DSP::semaphore_event"); interrupt_event = 0; read_pipe_count = 0; Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } Interface::~Interface() { } } // namespace