// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/hle/hle.h" #include "core/hle/service/csnd_snd.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace CSND_SND namespace CSND_SND { const Interface::FunctionInfo FunctionTable[] = { {0x00010140, nullptr, "Initialize"}, {0x00020000, nullptr, "Shutdown"}, {0x00030040, nullptr, "ExecuteType0Commands"}, {0x00040080, nullptr, "ExecuteType1Commands"}, {0x00050000, nullptr, "AcquireSoundChannels"}, {0x00060000, nullptr, "ReleaseSoundChannels"}, {0x00070000, nullptr, "AcquireCaptureDevice"}, {0x00080040, nullptr, "ReleaseCaptureDevice"}, {0x00090082, nullptr, "FlushDCache"}, {0x000A0082, nullptr, "StoreDCache"}, {0x000B0082, nullptr, "InvalidateDCache"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// // Interface class Interface::Interface() { Register(FunctionTable); } } // namespace