// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/hle/hle.h" #include "core/hle/service/cfg/cfg.h" #include "core/hle/service/cfg/cfg_u.h" namespace Service { namespace CFG { const Interface::FunctionInfo FunctionTable[] = { {0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"}, {0x00020000, SecureInfoGetRegion, "SecureInfoGetRegion"}, {0x00030040, GenHashConsoleUnique, "GenHashConsoleUnique"}, {0x00040000, GetRegionCanadaUSA, "GetRegionCanadaUSA"}, {0x00050000, GetSystemModel, "GetSystemModel"}, {0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"}, {0x00070040, nullptr, "WriteToFirstByteCfgSavegame"}, {0x00080080, nullptr, "GoThroughTable"}, {0x00090040, GetCountryCodeString, "GetCountryCodeString"}, {0x000A0040, GetCountryCodeID, "GetCountryCodeID"}, }; CFG_U_Interface::CFG_U_Interface() { Register(FunctionTable); } } // namespace CFG } // namespace Service