// Copyright 2015 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/logging/log.h" #include "core/core_timing.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/timer.h" #include "core/hle/kernel/thread.h" namespace Kernel { /// The event type of the generic timer callback event static int timer_callback_event_type; // TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing // us to simply use a pool index or similar. static Kernel::HandleTable timer_callback_handle_table; Timer::Timer() {} Timer::~Timer() {} SharedPtr Timer::Create(ResetType reset_type, std::string name) { SharedPtr timer(new Timer); timer->reset_type = reset_type; timer->signaled = false; timer->name = std::move(name); timer->initial_delay = 0; timer->interval_delay = 0; timer->callback_handle = timer_callback_handle_table.Create(timer).MoveFrom(); return timer; } bool Timer::ShouldWait() { return !signaled; } void Timer::Acquire() { ASSERT_MSG( !ShouldWait(), "object unavailable!"); } void Timer::Set(s64 initial, s64 interval) { // Ensure we get rid of any previous scheduled event Cancel(); initial_delay = initial; interval_delay = interval; u64 initial_microseconds = initial / 1000; CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), timer_callback_event_type, callback_handle); HLE::Reschedule(__func__); } void Timer::Cancel() { CoreTiming::UnscheduleEvent(timer_callback_event_type, callback_handle); HLE::Reschedule(__func__); } void Timer::Clear() { signaled = false; } /// The timer callback event, called when a timer is fired static void TimerCallback(u64 timer_handle, int cycles_late) { SharedPtr timer = timer_callback_handle_table.Get(static_cast(timer_handle)); if (timer == nullptr) { LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08lX", timer_handle); return; } LOG_TRACE(Kernel, "Timer %u fired", timer_handle); timer->signaled = true; // Resume all waiting threads timer->WakeupAllWaitingThreads(); if (timer->reset_type == RESETTYPE_ONESHOT) timer->signaled = false; if (timer->interval_delay != 0) { // Reschedule the timer with the interval delay u64 interval_microseconds = timer->interval_delay / 1000; CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late, timer_callback_event_type, timer_handle); } } void TimersInit() { timer_callback_handle_table.Clear(); timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback); } void TimersShutdown() { } } // namespace