// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "core/hle/kernel/kernel.h" namespace Kernel { class Semaphore final : public WaitObject { public: /** * Creates a semaphore. * @param handle Pointer to the handle of the newly created object * @param initial_count Number of slots reserved for other threads * @param max_count Maximum number of slots the semaphore can have * @param name Optional name of semaphore * @return The created semaphore */ static ResultVal> Create(s32 initial_count, s32 max_count, std::string name = "Unknown"); std::string GetTypeName() const override { return "Semaphore"; } std::string GetName() const override { return name; } static const HandleType HANDLE_TYPE = HandleType::Semaphore; HandleType GetHandleType() const override { return HANDLE_TYPE; } s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have s32 available_count; ///< Number of free slots left in the semaphore std::string name; ///< Name of semaphore (optional) bool ShouldWait() override; void Acquire() override; /** * Releases a certain number of slots from a semaphore. * @param release_count The number of slots to release * @return The number of free slots the semaphore had before this call */ ResultVal Release(s32 release_count); private: Semaphore(); ~Semaphore() override; }; } // namespace