// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "core/hle/kernel/kernel.h" namespace Kernel { class Thread; class Mutex final : public WaitObject { public: /** * Creates a mutex. * @param initial_locked Specifies if the mutex should be locked initially * @param name Optional name of mutex * @return Pointer to new Mutex object */ static ResultVal> Create(bool initial_locked, std::string name = "Unknown"); std::string GetTypeName() const override { return "Mutex"; } std::string GetName() const override { return name; } static const HandleType HANDLE_TYPE = HandleType::Mutex; HandleType GetHandleType() const override { return HANDLE_TYPE; } bool initial_locked; ///< Initial lock state when mutex was created bool locked; ///< Current locked state std::string name; ///< Name of mutex (optional) SharedPtr holding_thread; ///< Thread that has acquired the mutex bool ShouldWait() override; void Acquire() override; /** * Acquires the specified mutex for the specified thread * @param mutex Mutex that is to be acquired * @param thread Thread that will acquire the mutex */ void Acquire(Thread* thread); void Release(); private: Mutex() = default; }; /** * Releases all the mutexes held by the specified thread * @param thread Thread that is holding the mutexes */ void ReleaseThreadMutexes(Thread* thread); } // namespace