// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common.h" #include "core/arm/arm_interface.h" #include "core/core.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/timer.h" namespace Kernel { unsigned int Object::next_object_id = 0; SharedPtr g_main_thread = nullptr; HandleTable g_handle_table; u64 g_program_id = 0; void WaitObject::AddWaitingThread(SharedPtr thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); if (itr == waiting_threads.end()) waiting_threads.push_back(std::move(thread)); } void WaitObject::RemoveWaitingThread(Thread* thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); if (itr != waiting_threads.end()) waiting_threads.erase(itr); } SharedPtr WaitObject::WakeupNextThread() { if (waiting_threads.empty()) return nullptr; auto next_thread = std::move(waiting_threads.front()); waiting_threads.erase(waiting_threads.begin()); next_thread->ReleaseWaitObject(this); return next_thread; } void WaitObject::WakeupAllWaitingThreads() { auto waiting_threads_copy = waiting_threads; // We use a copy because ReleaseWaitObject will remove the thread from this object's // waiting_threads list for (auto thread : waiting_threads_copy) thread->ReleaseWaitObject(this); ASSERT_MSG(waiting_threads.empty(), "failed to awaken all waiting threads!"); } HandleTable::HandleTable() { next_generation = 1; Clear(); } ResultVal HandleTable::Create(SharedPtr obj) { DEBUG_ASSERT(obj != nullptr); u16 slot = next_free_slot; if (slot >= generations.size()) { LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use."); return ERR_OUT_OF_HANDLES; } next_free_slot = generations[slot]; u16 generation = next_generation++; // Overflow count so it fits in the 15 bits dedicated to the generation in the handle. // CTR-OS doesn't use generation 0, so skip straight to 1. if (next_generation >= (1 << 15)) next_generation = 1; generations[slot] = generation; objects[slot] = std::move(obj); Handle handle = generation | (slot << 15); return MakeResult(handle); } ResultVal HandleTable::Duplicate(Handle handle) { SharedPtr object = GetGeneric(handle); if (object == nullptr) { LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle); return ERR_INVALID_HANDLE; } return Create(std::move(object)); } ResultCode HandleTable::Close(Handle handle) { if (!IsValid(handle)) return ERR_INVALID_HANDLE; size_t slot = GetSlot(handle); objects[slot] = nullptr; generations[slot] = next_free_slot; next_free_slot = slot; return RESULT_SUCCESS; } bool HandleTable::IsValid(Handle handle) const { size_t slot = GetSlot(handle); u16 generation = GetGeneration(handle); return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation; } SharedPtr HandleTable::GetGeneric(Handle handle) const { if (handle == CurrentThread) { return GetCurrentThread(); } else if (handle == CurrentProcess) { LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess); return nullptr; } if (!IsValid(handle)) { return nullptr; } return objects[GetSlot(handle)]; } void HandleTable::Clear() { for (size_t i = 0; i < MAX_COUNT; ++i) { generations[i] = i + 1; objects[i] = nullptr; } next_free_slot = 0; } /// Initialize the kernel void Init() { Kernel::ThreadingInit(); Kernel::TimersInit(); } /// Shutdown the kernel void Shutdown() { Kernel::ThreadingShutdown(); Kernel::TimersShutdown(); g_handle_table.Clear(); // Free all kernel objects } /** * Loads executable stored at specified address * @entry_point Entry point in memory of loaded executable * @return True on success, otherwise false */ bool LoadExec(u32 entry_point) { // 0x30 is the typical main thread priority I've seen used so far g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, 0x30); return true; } } // namespace