// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" #include "core/hle/kernel/kernel.h" // Address arbiters are an underlying kernel synchronization object that can be created/used via // supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR // applications use them as an underlying mechanism to implement thread-safe barriers, events, and // semphores. //////////////////////////////////////////////////////////////////////////////////////////////////// // Kernel namespace namespace Kernel { /// Address arbitration types enum class ArbitrationType : u32 { Signal, WaitIfLessThan, DecrementAndWaitIfLessThan, WaitIfLessThanWithTimeout, DecrementAndWaitIfLessThanWithTimeout, }; /// Arbitrate an address ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value); /// Create an address arbiter Handle CreateAddressArbiter(const std::string& name = "Unknown"); } // namespace FileSys