// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "common/common_types.h" #include "common/file_util.h" #include "core/file_sys/directory_backend.h" #include "core/file_sys/archive_sdmc.h" #include "core/loader/loader.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // FileSys namespace namespace FileSys { class Directory_SDMC final : public DirectoryBackend { public: Directory_SDMC(); Directory_SDMC(const Archive_SDMC* archive, const Path& path); ~Directory_SDMC() override; /** * Open the directory * @return true if the directory opened correctly */ bool Open() override; /** * List files contained in the directory * @param count Number of entries to return at once in entries * @param entries Buffer to read data into * @return Number of entries listed */ u32 Read(const u32 count, Entry* entries) override; /** * Close the directory * @return true if the directory closed correctly */ bool Close() const override; private: std::string path; u32 total_entries_in_directory; FileUtil::FSTEntry directory; // We need to remember the last entry we returned, so a subsequent call to Read will continue // from the next one. This iterator will always point to the next unread entry. std::vector::iterator children_iterator; }; } // namespace FileSys