// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once // ELF Header Constants // File type enum ElfType { ET_NONE = 0, ET_REL = 1, ET_EXEC = 2, ET_DYN = 3, ET_CORE = 4, ET_LOPROC = 0xFF00, ET_HIPROC = 0xFFFF, }; // Machine/Architecture enum ElfMachine { EM_NONE = 0, EM_M32 = 1, EM_SPARC = 2, EM_386 = 3, EM_68K = 4, EM_88K = 5, EM_860 = 7, EM_MIPS = 8 }; // File version #define EV_NONE 0 #define EV_CURRENT 1 // Identification index #define EI_MAG0 0 #define EI_MAG1 1 #define EI_MAG2 2 #define EI_MAG3 3 #define EI_CLASS 4 #define EI_DATA 5 #define EI_VERSION 6 #define EI_PAD 7 #define EI_NIDENT 16 // Magic number #define ELFMAG0 0x7F #define ELFMAG1 'E' #define ELFMAG2 'L' #define ELFMAG3 'F' // File class #define ELFCLASSNONE 0 #define ELFCLASS32 1 #define ELFCLASS64 2 // Encoding #define ELFDATANONE 0 #define ELFDATA2LSB 1 #define ELFDATA2MSB 2 // Sections constants // Section indexes #define SHN_UNDEF 0 #define SHN_LORESERVE 0xFF00 #define SHN_LOPROC 0xFF00 #define SHN_HIPROC 0xFF1F #define SHN_ABS 0xFFF1 #define SHN_COMMON 0xFFF2 #define SHN_HIRESERVE 0xFFFF // Section types #define SHT_NULL 0 #define SHT_PROGBITS 1 #define SHT_SYMTAB 2 #define SHT_STRTAB 3 #define SHT_RELA 4 #define SHT_HASH 5 #define SHT_DYNAMIC 6 #define SHT_NOTE 7 #define SHT_NOBITS 8 #define SHT_REL 9 #define SHT_SHLIB 10 #define SHT_DYNSYM 11 #define SHT_LOPROC 0x70000000 #define SHT_HIPROC 0x7FFFFFFF #define SHT_LOUSER 0x80000000 #define SHT_HIUSER 0xFFFFFFFF // Custom section types #define SHT_PSPREL 0x700000a0 // Section flags enum ElfSectionFlags { SHF_WRITE = 0x1, SHF_ALLOC = 0x2, SHF_EXECINSTR = 0x4, SHF_MASKPROC = 0xF0000000, }; // Symbol binding #define STB_LOCAL 0 #define STB_GLOBAL 1 #define STB_WEAK 2 #define STB_LOPROC 13 #define STB_HIPROC 15 // Symbol types #define STT_NOTYPE 0 #define STT_OBJECT 1 #define STT_FUNC 2 #define STT_SECTION 3 #define STT_FILE 4 #define STT_LOPROC 13 #define STT_HIPROC 15 // Undefined name #define STN_UNDEF 0 // Relocation types #define R_386_NONE 0 #define R_386_32 1 #define R_386_PC32 2 #define R_386_GOT32 3 #define R_386_PLT32 4 #define R_386_COPY 5 #define R_386_GLOB_DAT 6 #define R_386_JMP_SLOT 7 #define R_386_RELATIVE 8 #define R_386_GOTOFF 9 #define R_386_GOTPC 10 // Segment types #define PT_NULL 0 #define PT_LOAD 1 #define PT_DYNAMIC 2 #define PT_INTERP 3 #define PT_NOTE 4 #define PT_SHLIB 5 #define PT_PHDR 6 #define PT_LOPROC 0x70000000 #define PT_HIPROC 0x7FFFFFFF // Segment flags #define PF_X 1 #define PF_W 2 #define PF_R 4 // Dynamic Array Tags #define DT_NULL 0 #define DT_NEEDED 1 #define DT_PLTRELSZ 2 #define DT_PLTGOT 3 #define DT_HASH 4 #define DT_STRTAB 5 #define DT_SYMTAB 6 #define DT_RELA 7 #define DT_RELASZ 8 #define DT_RELAENT 9 #define DT_STRSZ 10 #define DT_SYMENT 11 #define DT_INIT 12 #define DT_FINI 13 #define DT_SONAME 14 #define DT_RPATH 15 #define DT_SYMBOLIC 16 #define DT_REL 17 #define DT_RELSZ 18 #define DT_RELENT 19 #define DT_PLTREL 20 #define DT_DEBUG 21 #define DT_TEXTREL 22 #define DT_JMPREL 23 #define DT_LOPROC 0x70000000 #define DT_HIPROC 0x7FFFFFFF typedef unsigned int Elf32_Addr; typedef unsigned short Elf32_Half; typedef unsigned int Elf32_Off; typedef signed int Elf32_Sword; typedef unsigned int Elf32_Word; // ELF file header struct Elf32_Ehdr { unsigned char e_ident[EI_NIDENT]; Elf32_Half e_type; Elf32_Half e_machine; Elf32_Word e_version; Elf32_Addr e_entry; Elf32_Off e_phoff; Elf32_Off e_shoff; Elf32_Word e_flags; Elf32_Half e_ehsize; Elf32_Half e_phentsize; Elf32_Half e_phnum; Elf32_Half e_shentsize; Elf32_Half e_shnum; Elf32_Half e_shstrndx; }; // Section header struct Elf32_Shdr { Elf32_Word sh_name; Elf32_Word sh_type; Elf32_Word sh_flags; Elf32_Addr sh_addr; Elf32_Off sh_offset; Elf32_Word sh_size; Elf32_Word sh_link; Elf32_Word sh_info; Elf32_Word sh_addralign; Elf32_Word sh_entsize; }; // Segment header struct Elf32_Phdr { Elf32_Word p_type; Elf32_Off p_offset; Elf32_Addr p_vaddr; Elf32_Addr p_paddr; Elf32_Word p_filesz; Elf32_Word p_memsz; Elf32_Word p_flags; Elf32_Word p_align; }; // Symbol table entry struct Elf32_Sym { Elf32_Word st_name; Elf32_Addr st_value; Elf32_Word st_size; unsigned char st_info; unsigned char st_other; Elf32_Half st_shndx; }; #define ELF32_ST_BIND(i) ((i)>>4) #define ELF32_ST_TYPE(i) ((i)&0xf) #define ELF32_ST_INFO(b,t) (((b)<<4)+((t)&0xf)) // Relocation entries struct Elf32_Rel { Elf32_Addr r_offset; Elf32_Word r_info; }; struct Elf32_Rela { Elf32_Addr r_offset; Elf32_Word r_info; Elf32_Sword r_addend; }; #define ELF32_R_SYM(i) ((i)>>8) #define ELF32_R_TYPE(i) ((unsigned char)(i)) #define ELF32_R_INFO(s,t) (((s)<<8 )+(unsigned char)(t)) struct Elf32_Dyn { Elf32_Sword d_tag; union { Elf32_Word d_val; Elf32_Addr d_ptr; } d_un; };