// Copyright (c) 2012- PPSSPP Project / Dolphin Project. // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include // This is a system to schedule events into the emulated machine's future. Time is measured // in main CPU clock cycles. // To schedule an event, you first have to register its type. This is where you pass in the // callback. You then schedule events using the type id you get back. // See HW/SystemTimers.cpp for the main part of Dolphin's usage of this scheduler. // The int cycles_late that the callbacks get is how many cycles late it was. // So to schedule a new event on a regular basis: // inside callback: // ScheduleEvent(periodInCycles - cycles_late, callback, "whatever") #include #include "common/common_types.h" extern int g_clock_rate_arm11; inline s64 msToCycles(int ms) { return g_clock_rate_arm11 / 1000 * ms; } inline s64 msToCycles(float ms) { return (s64)(g_clock_rate_arm11 * ms * (0.001f)); } inline s64 msToCycles(double ms) { return (s64)(g_clock_rate_arm11 * ms * (0.001)); } inline s64 usToCycles(float us) { return (s64)(g_clock_rate_arm11 * us * (0.000001f)); } inline s64 usToCycles(int us) { return (g_clock_rate_arm11 / 1000000 * (s64)us); } inline s64 usToCycles(s64 us) { return (g_clock_rate_arm11 / 1000000 * us); } inline s64 usToCycles(u64 us) { return (s64)(g_clock_rate_arm11 / 1000000 * us); } inline s64 cyclesToUs(s64 cycles) { return cycles / (g_clock_rate_arm11 / 1000000); } inline u64 cyclesToMs(s64 cycles) { return cycles / (g_clock_rate_arm11 / 1000); } namespace CoreTiming { void Init(); void Shutdown(); typedef void(*MHzChangeCallback)(); typedef std::function TimedCallback; u64 GetTicks(); u64 GetIdleTicks(); u64 GetGlobalTimeUs(); /** * Registers an event type with the specified name and callback * @param name Name of the event type * @param callback Function that will execute when this event fires * @returns An identifier for the event type that was registered */ int RegisterEvent(const char* name, TimedCallback callback); /// For save states. void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback); void UnregisterAllEvents(); /// userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk, /// when we implement state saves. /** * Schedules an event to run after the specified number of cycles, * with an optional parameter to be passed to the callback handler. * This must be run ONLY from within the cpu thread. * @param cycles_into_future The number of cycles after which this event will be fired * @param event_type The event type to fire, as returned from RegisterEvent * @param userdata Optional parameter to pass to the callback when fired */ void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata = 0); void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata = 0); void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata = 0); /** * Unschedules an event with the specified type and userdata * @param event_type The type of event to unschedule, as returned from RegisterEvent * @param userdata The userdata that identifies this event, as passed to ScheduleEvent * @returns The remaining ticks until the next invocation of the event callback */ s64 UnscheduleEvent(int event_type, u64 userdata); s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata); void RemoveEvent(int event_type); void RemoveThreadsafeEvent(int event_type); void RemoveAllEvents(int event_type); bool IsScheduled(int event_type); /// Runs any pending events and updates downcount for the next slice of cycles void Advance(); void MoveEvents(); void ProcessFifoWaitEvents(); void ForceCheck(); /// Pretend that the main CPU has executed enough cycles to reach the next event. void Idle(int maxIdle = 0); /// Clear all pending events. This should ONLY be done on exit or state load. void ClearPendingEvents(); void LogPendingEvents(); /// Warning: not included in save states. void RegisterAdvanceCallback(void(*callback)(int cycles_executed)); void RegisterMHzChangeCallback(MHzChangeCallback callback); std::string GetScheduledEventsSummary(); void SetClockFrequencyMHz(int cpu_mhz); int GetClockFrequencyMHz(); extern int g_slice_length; } // namespace