/** * Copyright (C) 2005-2012 Gekko Emulator * * @file types.h * @author ShizZy * @date 2012-02-11 * @brief Common types used throughout the project * * @section LICENSE * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details at * http://www.gnu.org/copyleft/gpl.html * * Official project repository can be found at: * http://code.google.com/p/gekko-gc-emu/ */ #ifndef COMMON_TYPES_H_ #define COMMON_TYPES_H_ #include #include // data_types__m128.cpp typedef unsigned char u8; ///< 8-bit unsigned byte typedef unsigned short u16; ///< 16-bit unsigned short typedef unsigned int u32; ///< 32-bit unsigned word typedef signed char s8; ///< 8-bit signed byte typedef signed short s16; ///< 16-bit signed short typedef signed int s32; ///< 32-bit signed word typedef signed int x32; ///< S15.16 fixed point int typedef float f32; ///< 32-bit floating point typedef double f64; ///< 64-bit floating point #ifdef _MSC_VER typedef unsigned __int64 u64; ///< 64-bit unsigned int typedef signed __int64 s64; ///< 64-bit signed int #elif defined(__GNUC__) typedef signed long long s64; ///< 64-bit unsigned int typedef unsigned long long u64; ///< 64-bit signed int #define U64(a) a ## ull #define S64(a) a ## sll #endif /// Union for fast 16-bit type casting union t16 { u8 _u8[2]; ///< 8-bit unsigned char(s) u16 _u16; ///< 16-bit unsigned shorts(s) }; /// Union for fast 32-bit type casting union t32 { f32 _f32; ///< 32-bit floating point(s) u32 _u32; ///< 32-bit unsigned int(s) x32 _x32; ///< 32-bit fixed point(s) u16 _u16[2]; ///< 16-bit unsigned shorts(s) u8 _u8[4]; ///< 8-bit unsigned char(s) }; /// Union for fast 64-bit type casting union t64 { f64 _f64; ///< 64-bit floating point u64 _u64; ///< 64-bit unsigned long f32 _f32[2]; ///< 32-bit floating point(s) u32 _u32[2]; ///< 32-bit unsigned int(s) x32 _x32[2]; ///< 32-bit fixed point(s) u16 _u16[4]; ///< 16-bit unsigned shorts(s) u8 _u8[8]; ///< 8-bit unsigned char(s) }; /// Union for fast 128-bit type casting union t128 { struct { t64 ps0; ///< 64-bit paired single 0 t64 ps1; ///< 64-bit paired single 1 }; __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers) }; /// Rectangle data structure class Rect { public: Rect(int x0=0, int y0=0, int x1=0, int y1=0) { x0_ = x0; y0_ = y0; x1_ = x1; y1_ = y1; } ~Rect() { } int x0_; ///< Rect top left X-coordinate int y0_; ///< Rect top left Y-coordinate int x1_; ///< Rect bottom left X-coordinate int y1_; ///< Rect bottom right Y-coordinate inline u32 width() const { return abs(x1_ - x0_); } inline u32 height() const { return abs(y1_ - y0_); } inline bool operator == (const Rect& val) const { return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_); } }; #endif // COMMON_TYPES_H_