#include #include #include "hotkeys.hxx" #include struct Hotkey { Hotkey() : shortcut(NULL), context(Qt::WindowShortcut) {} QKeySequence keyseq; QShortcut* shortcut; Qt::ShortcutContext context; }; typedef std::map HotkeyMap; typedef std::map HotkeyGroupMap; HotkeyGroupMap hotkey_groups; void SaveHotkeys(QSettings& settings) { settings.beginGroup("Shortcuts"); for (HotkeyGroupMap::iterator group = hotkey_groups.begin(); group != hotkey_groups.end(); ++group) { settings.beginGroup(group->first); for (HotkeyMap::iterator hotkey = group->second.begin(); hotkey != group->second.end(); ++hotkey) { settings.beginGroup(hotkey->first); settings.setValue(QString("KeySeq"), hotkey->second.keyseq.toString()); settings.setValue(QString("Context"), hotkey->second.context); settings.endGroup(); } settings.endGroup(); } settings.endGroup(); } void LoadHotkeys(QSettings& settings) { settings.beginGroup("Shortcuts"); // Make sure NOT to use a reference here because it would become invalid once we call beginGroup() QStringList groups = settings.childGroups(); for (QList::iterator group = groups.begin(); group != groups.end(); ++group) { settings.beginGroup(*group); QStringList hotkeys = settings.childGroups(); for (QList::iterator hotkey = hotkeys.begin(); hotkey != hotkeys.end(); ++hotkey) { settings.beginGroup(*hotkey); // RegisterHotkey assigns default keybindings, so use old values as default parameters Hotkey& hk = hotkey_groups[*group][*hotkey]; hk.keyseq = QKeySequence::fromString(settings.value("KeySeq", hk.keyseq.toString()).toString()); hk.context = (Qt::ShortcutContext)settings.value("Context", hk.context).toInt(); if (hk.shortcut) hk.shortcut->setKey(hk.keyseq); settings.endGroup(); } settings.endGroup(); } settings.endGroup(); } void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, Qt::ShortcutContext default_context) { if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) { hotkey_groups[group][action].keyseq = default_keyseq; hotkey_groups[group][action].context = default_context; } } QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) { Hotkey& hk = hotkey_groups[group][action]; if (!hk.shortcut) hk.shortcut = new QShortcut(hk.keyseq, widget, NULL, NULL, hk.context); return hk.shortcut; } GHotkeysDialog::GHotkeysDialog(QWidget* parent): QDialog(parent) { ui.setupUi(this); for (HotkeyGroupMap::iterator group = hotkey_groups.begin(); group != hotkey_groups.end(); ++group) { QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group->first)); for (HotkeyMap::iterator hotkey = group->second.begin(); hotkey != group->second.end(); ++hotkey) { QStringList columns; columns << hotkey->first << hotkey->second.keyseq.toString(); QTreeWidgetItem* item = new QTreeWidgetItem(columns); toplevel_item->addChild(item); } ui.treeWidget->addTopLevelItem(toplevel_item); } // TODO: Make context configurable as well (hiding the column for now) ui.treeWidget->setColumnCount(2); ui.treeWidget->resizeColumnToContents(0); ui.treeWidget->resizeColumnToContents(1); }