// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "graphics.h" #include #include #include extern GraphicsDebugger g_debugger; GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) : QAbstractListModel(parent), command_count(0) { connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int))); } int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const { return command_count; } QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const { if (!index.isValid()) return QVariant(); int command_index = index.row(); const GSP_GPU::Command& command = GetDebugger()->ReadGXCommandHistory(command_index); if (role == Qt::DisplayRole) { std::map command_names = { { GSP_GPU::CommandId::REQUEST_DMA, "REQUEST_DMA" }, { GSP_GPU::CommandId::SET_COMMAND_LIST_FIRST, "SET_COMMAND_LIST_FIRST" }, { GSP_GPU::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL" }, { GSP_GPU::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER" }, { GSP_GPU::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY" }, { GSP_GPU::CommandId::SET_COMMAND_LIST_LAST, "SET_COMMAND_LIST_LAST" } }; const u32* command_data = reinterpret_cast(&command); QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9").arg(command_names[command.id]) .arg(command_data[0], 8, 16, QLatin1Char('0')) .arg(command_data[1], 8, 16, QLatin1Char('0')) .arg(command_data[2], 8, 16, QLatin1Char('0')) .arg(command_data[3], 8, 16, QLatin1Char('0')) .arg(command_data[4], 8, 16, QLatin1Char('0')) .arg(command_data[5], 8, 16, QLatin1Char('0')) .arg(command_data[6], 8, 16, QLatin1Char('0')) .arg(command_data[7], 8, 16, QLatin1Char('0')); return QVariant(str); } else { return QVariant(); } } void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) { emit GXCommandFinished(total_command_count); } void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) { if (total_command_count == 0) return; int prev_command_count = command_count; command_count = total_command_count; emit dataChanged(index(prev_command_count,0), index(total_command_count-1,0)); } GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent) { setObjectName("GraphicsDebugger"); GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this); g_debugger.RegisterObserver(command_model); QListView* command_list = new QListView; command_list->setModel(command_model); command_list->setFont(QFont("monospace")); setWidget(command_list); }