// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include "controller_config_util.h" /* TODO(bunnei): ImplementMe GStickConfig::GStickConfig(common::Config::Control leftid, common::Config::Control rightid, common::Config::Control upid, common::Config::Control downid, QObject* change_receiver, QWidget* parent) : QWidget(parent) { left = new GKeyConfigButton(leftid, style()->standardIcon(QStyle::SP_ArrowLeft), QString(), change_receiver, this); right = new GKeyConfigButton(rightid, style()->standardIcon(QStyle::SP_ArrowRight), QString(), change_receiver, this); up = new GKeyConfigButton(upid, style()->standardIcon(QStyle::SP_ArrowUp), QString(), change_receiver, this); down = new GKeyConfigButton(downid, style()->standardIcon(QStyle::SP_ArrowDown), QString(), change_receiver, this); clear = new QPushButton(tr("Clear"), this); QGridLayout* layout = new QGridLayout(this); layout->addWidget(left, 1, 0); layout->addWidget(right, 1, 2); layout->addWidget(up, 0, 1); layout->addWidget(down, 2, 1); layout->addWidget(clear, 1, 1); setLayout(layout); } GKeyConfigButton::GKeyConfigButton(common::Config::Control id, const QIcon& icon, const QString& text, QObject* change_receiver, QWidget* parent) : QPushButton(icon, text, parent), id(id), inputGrabbed(false) { connect(this, SIGNAL(clicked()), this, SLOT(OnClicked())); connect(this, SIGNAL(KeyAssigned(common::Config::Control, int, const QString&)), change_receiver, SLOT(OnKeyConfigChanged(common::Config::Control, int, const QString&))); connect(change_receiver, SIGNAL(ActivePortChanged(const common::Config::ControllerPort&)), this, SLOT(OnActivePortChanged(const common::Config::ControllerPort&))); } GKeyConfigButton::GKeyConfigButton(common::Config::Control id, const QString& text, QObject* change_receiver, QWidget* parent) : QPushButton(text, parent), id(id), inputGrabbed(false) { connect(this, SIGNAL(clicked()), this, SLOT(OnClicked())); connect(this, SIGNAL(KeyAssigned(common::Config::Control, int, const QString&)), change_receiver, SLOT(OnKeyConfigChanged(common::Config::Control, int, const QString&))); connect(change_receiver, SIGNAL(ActivePortChanged(const common::Config::ControllerPort&)), this, SLOT(OnActivePortChanged(const common::Config::ControllerPort&))); } void GKeyConfigButton::OnActivePortChanged(const common::Config::ControllerPort& config) { // TODO: Doesn't use joypad struct if that's the input source... QString text = QKeySequence(config.keys.key_code[id]).toString(); // has a nicer format if (config.keys.key_code[id] == Qt::Key_Shift) text = tr("Shift"); else if (config.keys.key_code[id] == Qt::Key_Control) text = tr("Control"); else if (config.keys.key_code[id] == Qt::Key_Alt) text = tr("Alt"); else if (config.keys.key_code[id] == Qt::Key_Meta) text = tr("Meta"); setText(text); } void GKeyConfigButton::OnClicked() { grabKeyboard(); grabMouse(); inputGrabbed = true; old_text = text(); setText(tr("Input...")); } void GKeyConfigButton::keyPressEvent(QKeyEvent* event) { if (inputGrabbed) { releaseKeyboard(); releaseMouse(); setText(QString()); // TODO: Doesn't capture "return" key // TODO: This doesn't quite work well, yet... find a better way QString text = QKeySequence(event->key()).toString(); // has a nicer format than event->text() int key = event->key(); if (event->modifiers() == Qt::ShiftModifier) { text = tr("Shift"); key = Qt::Key_Shift; } else if (event->modifiers() == Qt::ControlModifier) { text = tr("Ctrl"); key = Qt::Key_Control; } else if (event->modifiers() == Qt::AltModifier) { text = tr("Alt"); key = Qt::Key_Alt; } else if (event->modifiers() == Qt::MetaModifier) { text = tr("Meta"); key = Qt::Key_Meta; } setText(old_text); emit KeyAssigned(id, key, text); inputGrabbed = false; // TODO: Keys like "return" cause another keyPressEvent to be generated after this one... } QPushButton::keyPressEvent(event); // TODO: Necessary? } void GKeyConfigButton::mousePressEvent(QMouseEvent* event) { // Abort key assignment if (inputGrabbed) { releaseKeyboard(); releaseMouse(); setText(old_text); inputGrabbed = false; } QAbstractButton::mousePressEvent(event); } GButtonConfigGroup::GButtonConfigGroup(const QString& name, common::Config::Control id, QObject* change_receiver, QWidget* parent) : QWidget(parent), id(id) { QHBoxLayout* layout = new QHBoxLayout(this); QPushButton* clear_button = new QPushButton(tr("Clear")); layout->addWidget(new QLabel(name, this)); layout->addWidget(config_button = new GKeyConfigButton(id, QString(), change_receiver, this)); layout->addWidget(clear_button); // TODO: connect config_button, clear_button setLayout(layout); } */