/** * Copyright (C) 2005-2012 Gekko Emulator * * @file emuwindow_glfw.h * @author ShizZy * @date 2012-04-20 * @brief Implementation implementation of EmuWindow class for GLFW * * @section LICENSE * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details at * http://www.gnu.org/copyleft/gpl.html * * Official project repository can be found at: * http://code.google.com/p/gekko-gc-emu/ */ #ifndef VIDEO_CORE_EMUWINDOW_GLFW_ #define VIDEO_CORE_EMUWINDOW_GLFW_ #include #include #include "video/emuwindow.h" class EmuWindow_GLFW : public EmuWindow { public: EmuWindow_GLFW(); ~EmuWindow_GLFW(); /// Swap buffers to display the next frame void SwapBuffers(); /// Polls window events void PollEvents(); /// Makes the graphics context current for the caller thread void MakeCurrent(); /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread void DoneCurrent(); GLFWwindow render_window_; ///< Internal GLFW render window private: }; #endif // VIDEO_CORE_EMUWINDOW_GLFW_