From b7a48c422aa7293525909ac7b32575bce8575bde Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Sun, 21 Dec 2014 02:49:45 +0100 Subject: Pica/CommandProcessor: Add support for integer uniforms. --- src/video_core/vertex_shader.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/vertex_shader.h') diff --git a/src/video_core/vertex_shader.h b/src/video_core/vertex_shader.h index af3fb2a2..3a68a340 100644 --- a/src/video_core/vertex_shader.h +++ b/src/video_core/vertex_shader.h @@ -73,6 +73,7 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes); Math::Vec4& GetFloatUniform(u32 index); bool& GetBoolUniform(u32 index); +Math::Vec4& GetIntUniform(u32 index); const std::array& GetShaderBinary(); const std::array& GetSwizzlePatterns(); -- cgit v1.2.3