From 05dc633a8c35221ce8d6abe6ddf027f8b0bab6c2 Mon Sep 17 00:00:00 2001 From: tfarley Date: Mon, 18 May 2015 21:21:33 -0700 Subject: OpenGL renderer --- src/video_core/renderer_opengl/gl_shaders.h | 288 ++++++++++++++++++++++++++++ 1 file changed, 288 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_shaders.h') diff --git a/src/video_core/renderer_opengl/gl_shaders.h b/src/video_core/renderer_opengl/gl_shaders.h index 746a37af..8f094123 100644 --- a/src/video_core/renderer_opengl/gl_shaders.h +++ b/src/video_core/renderer_opengl/gl_shaders.h @@ -42,4 +42,292 @@ void main() { } )"; +const char g_vertex_shader_hw[] = R"( +#version 150 core + +#define NUM_VTX_ATTR 7 + +in vec4 vert_position; +in vec4 vert_color; +in vec2 vert_texcoords[3]; + +out vec4 o[NUM_VTX_ATTR]; + +void main() { + o[2] = vert_color; + o[3] = vec4(vert_texcoords[0].xy, vert_texcoords[1].xy); + o[5] = vec4(0.0, 0.0, vert_texcoords[2].xy); + + gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w); +} +)"; + +// TODO: Create a shader constructor and cache that builds this program with minimal conditionals instead of using tev_cfg uniforms +const char g_fragment_shader_hw[] = R"( +#version 150 core + +#define NUM_VTX_ATTR 7 +#define NUM_TEV_STAGES 6 + +#define SOURCE_PRIMARYCOLOR 0x0 +#define SOURCE_PRIMARYFRAGMENTCOLOR 0x1 +#define SOURCE_TEXTURE0 0x3 +#define SOURCE_TEXTURE1 0x4 +#define SOURCE_TEXTURE2 0x5 +#define SOURCE_TEXTURE3 0x6 +#define SOURCE_PREVIOUSBUFFER 0xd +#define SOURCE_CONSTANT 0xe +#define SOURCE_PREVIOUS 0xf + +#define COLORMODIFIER_SOURCECOLOR 0x0 +#define COLORMODIFIER_ONEMINUSSOURCECOLOR 0x1 +#define COLORMODIFIER_SOURCEALPHA 0x2 +#define COLORMODIFIER_ONEMINUSSOURCEALPHA 0x3 +#define COLORMODIFIER_SOURCERED 0x4 +#define COLORMODIFIER_ONEMINUSSOURCERED 0x5 +#define COLORMODIFIER_SOURCEGREEN 0x8 +#define COLORMODIFIER_ONEMINUSSOURCEGREEN 0x9 +#define COLORMODIFIER_SOURCEBLUE 0xc +#define COLORMODIFIER_ONEMINUSSOURCEBLUE 0xd + +#define ALPHAMODIFIER_SOURCEALPHA 0x0 +#define ALPHAMODIFIER_ONEMINUSSOURCEALPHA 0x1 +#define ALPHAMODIFIER_SOURCERED 0x2 +#define ALPHAMODIFIER_ONEMINUSSOURCERED 0x3 +#define ALPHAMODIFIER_SOURCEGREEN 0x4 +#define ALPHAMODIFIER_ONEMINUSSOURCEGREEN 0x5 +#define ALPHAMODIFIER_SOURCEBLUE 0x6 +#define ALPHAMODIFIER_ONEMINUSSOURCEBLUE 0x7 + +#define OPERATION_REPLACE 0 +#define OPERATION_MODULATE 1 +#define OPERATION_ADD 2 +#define OPERATION_ADDSIGNED 3 +#define OPERATION_LERP 4 +#define OPERATION_SUBTRACT 5 +#define OPERATION_MULTIPLYTHENADD 8 +#define OPERATION_ADDTHENMULTIPLY 9 + +#define COMPAREFUNC_NEVER 0 +#define COMPAREFUNC_ALWAYS 1 +#define COMPAREFUNC_EQUAL 2 +#define COMPAREFUNC_NOTEQUAL 3 +#define COMPAREFUNC_LESSTHAN 4 +#define COMPAREFUNC_LESSTHANOREQUAL 5 +#define COMPAREFUNC_GREATERTHAN 6 +#define COMPAREFUNC_GREATERTHANOREQUAL 7 + +in vec4 o[NUM_VTX_ATTR]; +out vec4 color; + +uniform bool alphatest_enabled; +uniform int alphatest_func; +uniform float alphatest_ref; + +uniform sampler2D tex[3]; + +uniform vec4 tev_combiner_buffer_color; + +struct TEVConfig +{ + bool enabled; + ivec3 color_sources; + ivec3 alpha_sources; + ivec3 color_modifiers; + ivec3 alpha_modifiers; + ivec2 color_alpha_op; + ivec2 color_alpha_multiplier; + vec4 const_color; + bvec2 updates_combiner_buffer_color_alpha; +}; + +uniform TEVConfig tev_cfgs[NUM_TEV_STAGES]; + +vec4 g_combiner_buffer; +vec4 g_last_tex_env_out; +vec4 g_const_color; + +vec4 GetSource(int source) { + if (source == SOURCE_PRIMARYCOLOR) { + return o[2]; + } else if (source == SOURCE_PRIMARYFRAGMENTCOLOR) { + // HACK: Uses color value, but should really use fragment lighting output + return o[2]; + } else if (source == SOURCE_TEXTURE0) { + return texture(tex[0], o[3].xy); + } else if (source == SOURCE_TEXTURE1) { + return texture(tex[1], o[3].zw); + } else if (source == SOURCE_TEXTURE2) { + // TODO: Unverified + return texture(tex[2], o[5].zw); + } else if (source == SOURCE_TEXTURE3) { + // TODO: no 4th texture? + } else if (source == SOURCE_PREVIOUSBUFFER) { + return g_combiner_buffer; + } else if (source == SOURCE_CONSTANT) { + return g_const_color; + } else if (source == SOURCE_PREVIOUS) { + return g_last_tex_env_out; + } + + return vec4(0.0); +} + +vec3 GetColorModifier(int factor, vec4 color) { + if (factor == COLORMODIFIER_SOURCECOLOR) { + return color.rgb; + } else if (factor == COLORMODIFIER_ONEMINUSSOURCECOLOR) { + return vec3(1.0) - color.rgb; + } else if (factor == COLORMODIFIER_SOURCEALPHA) { + return color.aaa; + } else if (factor == COLORMODIFIER_ONEMINUSSOURCEALPHA) { + return vec3(1.0) - color.aaa; + } else if (factor == COLORMODIFIER_SOURCERED) { + return color.rrr; + } else if (factor == COLORMODIFIER_ONEMINUSSOURCERED) { + return vec3(1.0) - color.rrr; + } else if (factor == COLORMODIFIER_SOURCEGREEN) { + return color.ggg; + } else if (factor == COLORMODIFIER_ONEMINUSSOURCEGREEN) { + return vec3(1.0) - color.ggg; + } else if (factor == COLORMODIFIER_SOURCEBLUE) { + return color.bbb; + } else if (factor == COLORMODIFIER_ONEMINUSSOURCEBLUE) { + return vec3(1.0) - color.bbb; + } + + return vec3(0.0); +} + +float GetAlphaModifier(int factor, vec4 color) { + if (factor == ALPHAMODIFIER_SOURCEALPHA) { + return color.a; + } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCEALPHA) { + return 1.0 - color.a; + } else if (factor == ALPHAMODIFIER_SOURCERED) { + return color.r; + } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCERED) { + return 1.0 - color.r; + } else if (factor == ALPHAMODIFIER_SOURCEGREEN) { + return color.g; + } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCEGREEN) { + return 1.0 - color.g; + } else if (factor == ALPHAMODIFIER_SOURCEBLUE) { + return color.b; + } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCEBLUE) { + return 1.0 - color.b; + } + + return 0.0; +} + +vec3 ColorCombine(int op, vec3 color[3]) { + if (op == OPERATION_REPLACE) { + return color[0]; + } else if (op == OPERATION_MODULATE) { + return color[0] * color[1]; + } else if (op == OPERATION_ADD) { + return min(color[0] + color[1], 1.0); + } else if (op == OPERATION_ADDSIGNED) { + return clamp(color[0] + color[1] - vec3(0.5), 0.0, 1.0); + } else if (op == OPERATION_LERP) { + return color[0] * color[2] + color[1] * (vec3(1.0) - color[2]); + } else if (op == OPERATION_SUBTRACT) { + return max(color[0] - color[1], 0.0); + } else if (op == OPERATION_MULTIPLYTHENADD) { + return min(color[0] * color[1] + color[2], 1.0); + } else if (op == OPERATION_ADDTHENMULTIPLY) { + return min(color[0] + color[1], 1.0) * color[2]; + } + + return vec3(0.0); +} + +float AlphaCombine(int op, float alpha[3]) { + if (op == OPERATION_REPLACE) { + return alpha[0]; + } else if (op == OPERATION_MODULATE) { + return alpha[0] * alpha[1]; + } else if (op == OPERATION_ADD) { + return min(alpha[0] + alpha[1], 1.0); + } else if (op == OPERATION_ADDSIGNED) { + return clamp(alpha[0] + alpha[1] - 0.5, 0.0, 1.0); + } else if (op == OPERATION_LERP) { + return alpha[0] * alpha[2] + alpha[1] * (1.0 - alpha[2]); + } else if (op == OPERATION_SUBTRACT) { + return max(alpha[0] - alpha[1], 0.0); + } else if (op == OPERATION_MULTIPLYTHENADD) { + return min(alpha[0] * alpha[1] + alpha[2], 1.0); + } else if (op == OPERATION_ADDTHENMULTIPLY) { + return min(alpha[0] + alpha[1], 1.0) * alpha[2]; + } + + return 0.0; +} + +void main(void) { + g_combiner_buffer = tev_combiner_buffer_color; + + for (int tex_env_idx = 0; tex_env_idx < NUM_TEV_STAGES; ++tex_env_idx) { + if (tev_cfgs[tex_env_idx].enabled) { + g_const_color = tev_cfgs[tex_env_idx].const_color; + + vec3 color_results[3] = vec3[3](GetColorModifier(tev_cfgs[tex_env_idx].color_modifiers.x, GetSource(tev_cfgs[tex_env_idx].color_sources.x)), + GetColorModifier(tev_cfgs[tex_env_idx].color_modifiers.y, GetSource(tev_cfgs[tex_env_idx].color_sources.y)), + GetColorModifier(tev_cfgs[tex_env_idx].color_modifiers.z, GetSource(tev_cfgs[tex_env_idx].color_sources.z))); + vec3 color_output = ColorCombine(tev_cfgs[tex_env_idx].color_alpha_op.x, color_results); + + float alpha_results[3] = float[3](GetAlphaModifier(tev_cfgs[tex_env_idx].alpha_modifiers.x, GetSource(tev_cfgs[tex_env_idx].alpha_sources.x)), + GetAlphaModifier(tev_cfgs[tex_env_idx].alpha_modifiers.y, GetSource(tev_cfgs[tex_env_idx].alpha_sources.y)), + GetAlphaModifier(tev_cfgs[tex_env_idx].alpha_modifiers.z, GetSource(tev_cfgs[tex_env_idx].alpha_sources.z))); + float alpha_output = AlphaCombine(tev_cfgs[tex_env_idx].color_alpha_op.y, alpha_results); + + g_last_tex_env_out = vec4(min(color_output * tev_cfgs[tex_env_idx].color_alpha_multiplier.x, 1.0), min(alpha_output * tev_cfgs[tex_env_idx].color_alpha_multiplier.y, 1.0)); + } + + if (tev_cfgs[tex_env_idx].updates_combiner_buffer_color_alpha.x) { + g_combiner_buffer.rgb = g_last_tex_env_out.rgb; + } + + if (tev_cfgs[tex_env_idx].updates_combiner_buffer_color_alpha.y) { + g_combiner_buffer.a = g_last_tex_env_out.a; + } + } + + if (alphatest_enabled) { + if (alphatest_func == COMPAREFUNC_NEVER) { + discard; + } else if (alphatest_func == COMPAREFUNC_ALWAYS) { + + } else if (alphatest_func == COMPAREFUNC_EQUAL) { + if (g_last_tex_env_out.a != alphatest_ref) { + discard; + } + } else if (alphatest_func == COMPAREFUNC_NOTEQUAL) { + if (g_last_tex_env_out.a == alphatest_ref) { + discard; + } + } else if (alphatest_func == COMPAREFUNC_LESSTHAN) { + if (g_last_tex_env_out.a >= alphatest_ref) { + discard; + } + } else if (alphatest_func == COMPAREFUNC_LESSTHANOREQUAL) { + if (g_last_tex_env_out.a > alphatest_ref) { + discard; + } + } else if (alphatest_func == COMPAREFUNC_GREATERTHAN) { + if (g_last_tex_env_out.a <= alphatest_ref) { + discard; + } + } else if (alphatest_func == COMPAREFUNC_GREATERTHANOREQUAL) { + if (g_last_tex_env_out.a < alphatest_ref) { + discard; + } + } + } + + color = g_last_tex_env_out; +} +)"; + } -- cgit v1.2.3