From 478289140daae28cf7eabf54af3addf476aaad9c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 23 Aug 2014 21:00:08 -0300 Subject: Replace GLEW with a glLoadGen loader. This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. --- src/video_core/renderer_opengl/gl_shader_util.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_shader_util.h') diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 563f1015..986cbabc 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -4,7 +4,7 @@ #pragma once -#include +#include "generated/gl_3_2_core.h" namespace ShaderUtil { -- cgit v1.2.3