From 009e34f08af52478148984bbf740784f3b068151 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 21 Jul 2015 16:26:09 -0500 Subject: GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. --- src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 2e4110a8..0e4f8e1e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -31,9 +31,8 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text state.texture_units[texture_unit].texture_2d = new_texture->texture.handle; state.Apply(); - // TODO: Need to choose filters that correspond to PICA once register is declared - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, PicaToGL::TextureFilterMode(config.config.mag_filter)); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, PicaToGL::TextureFilterMode(config.config.min_filter)); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, PicaToGL::WrapMode(config.config.wrap_s)); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, PicaToGL::WrapMode(config.config.wrap_t)); -- cgit v1.2.3