From e130dac7ded35171ba5ba61611e612c70b10a6f1 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 25 Jul 2015 18:26:34 -0300 Subject: Videocore: Don't reinitialize register name map on every query This greatly speeds up the command list debug widget. --- src/video_core/pica.h | 65 +-------------------------------------------------- 1 file changed, 1 insertion(+), 64 deletions(-) (limited to 'src/video_core/pica.h') diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 38599a7a..34b02b2f 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -7,7 +7,6 @@ #include #include #include -#include #include #include "common/assert.h" @@ -908,69 +907,7 @@ struct Regs { // Map register indices to names readable by humans // Used for debugging purposes, so performance is not an issue here - static std::string GetCommandName(int index) { - std::map map; - - #define ADD_FIELD(name) \ - do { \ - map.insert({static_cast(PICA_REG_INDEX(name)), #name}); \ - /* TODO: change to Regs::name when VS2015 and other compilers support it */ \ - for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(Regs().name) / 4; ++i) \ - map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \ - } while(false) - - ADD_FIELD(trigger_irq); - ADD_FIELD(cull_mode); - ADD_FIELD(viewport_size_x); - ADD_FIELD(viewport_size_y); - ADD_FIELD(viewport_depth_range); - ADD_FIELD(viewport_depth_far_plane); - ADD_FIELD(viewport_corner); - ADD_FIELD(texture0_enable); - ADD_FIELD(texture0); - ADD_FIELD(texture0_format); - ADD_FIELD(texture1); - ADD_FIELD(texture1_format); - ADD_FIELD(texture2); - ADD_FIELD(texture2_format); - ADD_FIELD(tev_stage0); - ADD_FIELD(tev_stage1); - ADD_FIELD(tev_stage2); - ADD_FIELD(tev_stage3); - ADD_FIELD(tev_combiner_buffer_input); - ADD_FIELD(tev_stage4); - ADD_FIELD(tev_stage5); - ADD_FIELD(tev_combiner_buffer_color); - ADD_FIELD(output_merger); - ADD_FIELD(framebuffer); - ADD_FIELD(vertex_attributes); - ADD_FIELD(index_array); - ADD_FIELD(num_vertices); - ADD_FIELD(trigger_draw); - ADD_FIELD(trigger_draw_indexed); - ADD_FIELD(vs_default_attributes_setup); - ADD_FIELD(command_buffer); - ADD_FIELD(triangle_topology); - ADD_FIELD(gs.bool_uniforms); - ADD_FIELD(gs.int_uniforms); - ADD_FIELD(gs.main_offset); - ADD_FIELD(gs.input_register_map); - ADD_FIELD(gs.uniform_setup); - ADD_FIELD(gs.program); - ADD_FIELD(gs.swizzle_patterns); - ADD_FIELD(vs.bool_uniforms); - ADD_FIELD(vs.int_uniforms); - ADD_FIELD(vs.main_offset); - ADD_FIELD(vs.input_register_map); - ADD_FIELD(vs.uniform_setup); - ADD_FIELD(vs.program); - ADD_FIELD(vs.swizzle_patterns); - - #undef ADD_FIELD - - // Return empty string if no match is found - return map[index]; - } + static std::string GetCommandName(int index); static inline size_t NumIds() { return sizeof(Regs) / sizeof(u32); -- cgit v1.2.3