From 4c2bff61e5e8409cd25a5db396ce3574486f94b1 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Sun, 18 May 2014 22:50:41 +0200 Subject: Pica: Use some template magic to define register structures efficiently. --- src/video_core/pica.h | 127 ++++++++++++++++++++++++++++++++++++++++---------- 1 file changed, 102 insertions(+), 25 deletions(-) (limited to 'src/video_core/pica.h') diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 7cbc45f9..f0fa3aba 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -9,45 +9,122 @@ #include "common/bit_field.h" #include "common/common_types.h" +#include "common/register_set.h" namespace Pica { -enum class CommandId : u32 -{ - ViewportSizeX = 0x41, - ViewportInvSizeX = 0x42, - ViewportSizeY = 0x43, - ViewportInvSizeY = 0x44, - ViewportCorner = 0x68, - DepthBufferFormat = 0x116, - ColorBufferFormat = 0x117, - DepthBufferAddress = 0x11C, - ColorBufferAddress = 0x11D, - ColorBufferSize = 0x11E, +struct Regs { + enum Id : u32 { + ViewportSizeX = 0x41, + ViewportInvSizeX = 0x42, + ViewportSizeY = 0x43, + ViewportInvSizeY = 0x44, + ViewportCorner = 0x68, + DepthBufferFormat = 0x116, + ColorBufferFormat = 0x117, + DepthBufferAddress = 0x11C, + ColorBufferAddress = 0x11D, + ColorBufferSize = 0x11E, + + VertexArrayBaseAddr = 0x200, + VertexDescriptor = 0x201, // 0x202 + VertexAttributeOffset = 0x203, // 0x206,0x209,0x20C,0x20F,0x212,0x215,0x218,0x21B,0x21E,0x221,0x224 + VertexAttributeInfo0 = 0x204, // 0x207,0x20A,0x20D,0x210,0x213,0x216,0x219,0x21C,0x21F,0x222,0x225 + VertexAttributeInfo1 = 0x205, // 0x208,0x20B,0x20E,0x211,0x214,0x217,0x21A,0x21D,0x220,0x223,0x226 + + NumIds = 0x300, + }; + + template + union Struct; }; +static inline Regs::Id VertexAttributeOffset(int n) +{ + return static_cast(0x203 + 3*n); +} + +static inline Regs::Id VertexAttributeInfo0(int n) +{ + return static_cast(0x204 + 3*n); +} + +static inline Regs::Id VertexAttributeInfo1(int n) +{ + return static_cast(0x205 + 3*n); +} + union CommandHeader { CommandHeader(u32 h) : hex(h) {} u32 hex; - BitField< 0, 16, CommandId> cmd_id; + BitField< 0, 16, Regs::Id> cmd_id; BitField<16, 4, u32> parameter_mask; BitField<20, 11, u32> extra_data_length; BitField<31, 1, u32> group_commands; }; -static std::map command_names = { - {CommandId::ViewportSizeX, "ViewportSizeX" }, - {CommandId::ViewportInvSizeX, "ViewportInvSizeX" }, - {CommandId::ViewportSizeY, "ViewportSizeY" }, - {CommandId::ViewportInvSizeY, "ViewportInvSizeY" }, - {CommandId::ViewportCorner, "ViewportCorner" }, - {CommandId::DepthBufferFormat, "DepthBufferFormat" }, - {CommandId::ColorBufferFormat, "ColorBufferFormat" }, - {CommandId::DepthBufferAddress, "DepthBufferAddress" }, - {CommandId::ColorBufferAddress, "ColorBufferAddress" }, - {CommandId::ColorBufferSize, "ColorBufferSize" }, +static std::map command_names = { + {Regs::ViewportSizeX, "ViewportSizeX" }, + {Regs::ViewportInvSizeX, "ViewportInvSizeX" }, + {Regs::ViewportSizeY, "ViewportSizeY" }, + {Regs::ViewportInvSizeY, "ViewportInvSizeY" }, + {Regs::ViewportCorner, "ViewportCorner" }, + {Regs::DepthBufferFormat, "DepthBufferFormat" }, + {Regs::ColorBufferFormat, "ColorBufferFormat" }, + {Regs::DepthBufferAddress, "DepthBufferAddress" }, + {Regs::ColorBufferAddress, "ColorBufferAddress" }, + {Regs::ColorBufferSize, "ColorBufferSize" }, }; -} +template<> +union Regs::Struct { + BitField<0, 24, u32> value; +}; + +template<> +union Regs::Struct { + BitField<0, 24, u32> value; +}; + +template<> +union Regs::Struct { + enum class Format : u64 { + BYTE = 0, + UBYTE = 1, + SHORT = 2, + FLOAT = 3, + }; + + BitField< 0, 2, Format> format0; + BitField< 2, 2, u64> size0; // number of elements minus 1 + BitField< 4, 2, Format> format1; + BitField< 6, 2, u64> size1; + BitField< 8, 2, Format> format2; + BitField<10, 2, u64> size2; + BitField<12, 2, Format> format3; + BitField<14, 2, u64> size3; + BitField<16, 2, Format> format4; + BitField<18, 2, u64> size4; + BitField<20, 2, Format> format5; + BitField<22, 2, u64> size5; + BitField<24, 2, Format> format6; + BitField<26, 2, u64> size6; + BitField<28, 2, Format> format7; + BitField<30, 2, u64> size7; + BitField<32, 2, Format> format8; + BitField<34, 2, u64> size8; + BitField<36, 2, Format> format9; + BitField<38, 2, u64> size9; + BitField<40, 2, Format> format10; + BitField<42, 2, u64> size10; + BitField<44, 2, Format> format11; + BitField<46, 2, u64> size11; + + BitField<48, 12, u64> attribute_mask; + BitField<60, 4, u64> num_attributes; // number of total attributes minus 1 +}; + + +} // namespace -- cgit v1.2.3