From cbfd6b6e52e3b8c1d6324d86461f4e8aa240a756 Mon Sep 17 00:00:00 2001 From: Kevin Hartman Date: Thu, 21 Aug 2014 00:27:53 -0700 Subject: Rewrite of OpenGL renderer, including OS X support Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads. Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk. --- src/video_core/CMakeLists.txt | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'src/video_core/CMakeLists.txt') diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 71a1b5ec..0d737573 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -5,8 +5,9 @@ set(SRCS clipper.cpp utils.cpp vertex_shader.cpp video_core.cpp - debug_utils/debug_utils.cpp - renderer_opengl/renderer_opengl.cpp) + renderer_opengl/renderer_opengl.cpp + renderer_opengl/gl_shader_util.cpp + debug_utils/debug_utils.cpp) set(HEADERS clipper.h command_processor.h @@ -18,7 +19,9 @@ set(HEADERS clipper.h renderer_base.h vertex_shader.h video_core.h - debug_utils/debug_utils.h - renderer_opengl/renderer_opengl.h) + renderer_opengl/renderer_opengl.h + renderer_opengl/gl_shader_util.h + renderer_opengl/gl_shaders.h + debug_utils/debug_utils.h) add_library(video_core STATIC ${SRCS} ${HEADERS}) -- cgit v1.2.3