From 3396f352cb4c16aa4732df25425ff02574b8dc01 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Thu, 7 May 2015 19:01:09 -0300 Subject: Common: Remove mem_arena.cpp/h It is superfluous for Citra. (It's only really necessary if you're doing JIT. We were using it but not taking any advantage from it.) This should make 32-bit builds work again. --- src/core/mem_map.h | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/core/mem_map.h') diff --git a/src/core/mem_map.h b/src/core/mem_map.h index b11f2ea6..1fb77c94 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -105,18 +105,6 @@ struct MemoryBlock { //////////////////////////////////////////////////////////////////////////////////////////////////// -// Base is a pointer to the base of the memory map. Yes, some MMU tricks -// are used to set up a full GC or Wii memory map in process memory. on -// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that -// some things are mirrored too many times, but eh... it works. - -// In 64-bit, this might point to "high memory" (above the 32-bit limit), -// so be sure to load it into a 64-bit register. -extern u8 *g_base; - -// These are guaranteed to point to "low memory" addresses (sub-32-bit). -// 64-bit: Pointers to low-mem (sub-0x10000000) mirror -// 32-bit: Same as the corresponding physical/virtual pointers. extern u8* g_heap_linear; ///< Linear heap (main memory) extern u8* g_heap; ///< Application heap (main memory) extern u8* g_vram; ///< Video memory (VRAM) -- cgit v1.2.3