From 0da6a7e2348843027019934ae208753324532fa1 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Thu, 1 Jan 2015 19:58:18 +0100 Subject: GPU: Properly implement memory fills. --- src/core/hw/gpu.cpp | 41 ++++++++++++++++++++++++++++------------- src/core/hw/gpu.h | 32 +++++++++++++++++++++++++++++--- 2 files changed, 57 insertions(+), 16 deletions(-) (limited to 'src/core/hw') diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index aad0e5d0..bd7d92cd 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -67,23 +67,38 @@ inline void Write(u32 addr, const T data) { switch (index) { // Memory fills are triggered once the fill value is written. - // NOTE: This is not verified. - case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].value, 0x00004 + 0x3): - case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].value, 0x00008 + 0x3): + case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].trigger, 0x00004 + 0x3): + case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].trigger, 0x00008 + 0x3): { - const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].value)); - const auto& config = g_regs.memory_fill_config[is_second_filler]; - - // TODO: Not sure if this check should be done at GSP level instead - if (config.address_start) { - // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all - u32* start = (u32*)Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetStartAddress())); - u32* end = (u32*)Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetEndAddress())); - for (u32* ptr = start; ptr < end; ++ptr) - *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation + const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].trigger)); + auto& config = g_regs.memory_fill_config[is_second_filler]; + + if (config.address_start && config.trigger) { + u8* start = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetStartAddress())); + u8* end = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetEndAddress())); + + if (config.fill_24bit) { + // fill with 24-bit values + for (u8* ptr = start; ptr < end; ptr += 3) { + ptr[0] = config.value_24bit_b; + ptr[1] = config.value_24bit_g; + ptr[2] = config.value_24bit_r; + } + } else if (config.fill_32bit) { + // fill with 32-bit values + for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr) + *ptr = config.value_32bit; + } else { + // fill with 16-bit values + for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr) + *ptr = config.value_16bit; + } LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); + config.trigger = 0; + config.finished = 1; + if (!is_second_filler) { GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); } else { diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h index 9fd694f6..df9aa0d7 100644 --- a/src/core/hw/gpu.h +++ b/src/core/hw/gpu.h @@ -84,9 +84,35 @@ struct Regs { struct { u32 address_start; - u32 address_end; // ? - u32 size; - u32 value; // ? + u32 address_end; + + union { + u32 value_32bit; + + BitField<0, 16, u32> value_16bit; + + // TODO: Verify component order + BitField< 0, 8, u32> value_24bit_r; + BitField< 8, 8, u32> value_24bit_g; + BitField<16, 8, u32> value_24bit_b; + }; + + union { + u32 control; + + // Setting this field to 1 triggers the memory fill. + // This field also acts as a status flag, and gets reset to 0 upon completion. + BitField<0, 1, u32> trigger; + + // Set to 1 upon completion. + BitField<0, 1, u32> finished; + + // 0: fill with 16- or 32-bit wide values; 1: fill with 24-bit wide values + BitField<8, 1, u32> fill_24bit; + + // 0: fill with 16-bit wide values; 1: fill with 32-bit wide values + BitField<9, 1, u32> fill_32bit; + }; inline u32 GetStartAddress() const { return DecodeAddressRegister(address_start); -- cgit v1.2.3