From 66c1db72887b6bd94c14cb63256a1aff8f4d76a3 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 1 Jun 2015 21:26:40 -0500 Subject: ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder. Organize the ExtSaveData folders as they are stored in the console. --- src/core/hle/service/fs/archive.cpp | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) (limited to 'src/core/hle/service/fs/archive.cpp') diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index 7cab6802..4e275cb1 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -406,7 +406,7 @@ ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::Path& path) { return archive_itr->second->Format(path); } -ResultCode CreateExtSaveData(MediaType media_type, u32 high, u32 low) { +ResultCode CreateExtSaveData(MediaType media_type, u32 high, u32 low, VAddr icon_buffer, u32 icon_size) { // Construct the binary path to the archive first FileSys::Path path = FileSys::ConstructExtDataBinaryPath(static_cast(media_type), high, low); @@ -421,9 +421,25 @@ ResultCode CreateExtSaveData(MediaType media_type, u32 high, u32 low) { } std::string base_path = FileSys::GetExtDataContainerPath(media_type_directory, media_type == MediaType::NAND); - std::string extsavedata_path = FileSys::GetExtSaveDataPath(base_path, path); - if (!FileUtil::CreateFullPath(extsavedata_path)) + std::string game_path = FileSys::GetExtSaveDataPath(base_path, path); + // These two folders are always created with the ExtSaveData + std::string user_path = game_path + "user/"; + std::string boss_path = game_path + "boss/"; + if (!FileUtil::CreateFullPath(user_path)) + return ResultCode(-1); // TODO(Subv): Find the right error code + if (!FileUtil::CreateFullPath(boss_path)) + return ResultCode(-1); // TODO(Subv): Find the right error code + + u8* smdh_icon = Memory::GetPointer(icon_buffer); + if (!smdh_icon) return ResultCode(-1); // TODO(Subv): Find the right error code + + // Create the icon + FileUtil::IOFile icon_file(game_path + "icon", "wb+"); + if (!icon_file.IsGood()) + return ResultCode(-1); // TODO(Subv): Find the right error code + + icon_file.WriteBytes(smdh_icon, icon_size); return RESULT_SUCCESS; } @@ -441,6 +457,7 @@ ResultCode DeleteExtSaveData(MediaType media_type, u32 high, u32 low) { return ResultCode(-1); // TODO(Subv): Find the right error code } + // Delete all directories (/user, /boss) and the icon file. std::string base_path = FileSys::GetExtDataContainerPath(media_type_directory, media_type == MediaType::NAND); std::string extsavedata_path = FileSys::GetExtSaveDataPath(base_path, path); if (!FileUtil::DeleteDirRecursively(extsavedata_path)) -- cgit v1.2.3