From 71a063f45cba961ee07730f4ab79f2bcc3ff9b5b Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 3 Jan 2015 20:46:05 -0500 Subject: Archives: Changed the way paths are built for the archives. Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout --- src/common/file_util.cpp | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) (limited to 'src/common/file_util.cpp') diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index f8d140d8..706e7c84 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -676,12 +676,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; - paths[D_SHAREDEXTSAVEDATA] = paths[D_USER_IDX] + SHAREDEXTSAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; - paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; @@ -723,11 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; - paths[D_SHAREDEXTSAVEDATA] = paths[D_USER_IDX] + SHAREDEXTSAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; - paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; -- cgit v1.2.3