From a3a70e56acfde2cf75dfd02a6c2f1828d28efe02 Mon Sep 17 00:00:00 2001 From: Sacha Date: Mon, 25 Aug 2014 00:47:00 +1000 Subject: Fix the threading for GL Context in Qt5. Connect the emu_thread start/finish to a moveContext slot. --- src/citra_qt/bootmanager.cpp | 22 ++++++++++++++++------ src/citra_qt/bootmanager.hxx | 5 +++++ src/citra_qt/main.cpp | 3 --- 3 files changed, 21 insertions(+), 9 deletions(-) (limited to 'src/citra_qt') diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index b0aa1e56..73f25e69 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -1,5 +1,6 @@ #include #include +#include #include "common/common.h" #include "bootmanager.hxx" @@ -79,15 +80,11 @@ class GGLWidgetInternal : public QGLWidget public: GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(parent) { - doneCurrent(); parent_ = parent; } void paintEvent(QPaintEvent* ev) { - // Apparently, Windows doesn't display anything if we don't call this here. - // TODO: Breaks linux though because we aren't calling doneCurrent() ... -.- -// makeCurrent(); } void resizeEvent(QResizeEvent* ev) { parent_->SetClientAreaWidth(size().width()); @@ -118,10 +115,22 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this layout->addWidget(child); layout->setMargin(0); setLayout(layout); + QObject::connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext())); + QObject::connect(&emu_thread, SIGNAL(finished()), this, SLOT(moveContext())); BackupGeometry(); } +void GRenderWindow::moveContext() +{ + DoneCurrent(); + // We need to move GL context to the swapping thread in Qt5 +#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) + // If the thread started running, move the GL Context to the new thread. Otherwise, move it back. + child->context()->moveToThread(emu_thread.isRunning() ? &emu_thread : qApp->thread()); +#endif +} + GRenderWindow::~GRenderWindow() { emu_thread.Stop(); @@ -129,7 +138,7 @@ GRenderWindow::~GRenderWindow() void GRenderWindow::SwapBuffers() { - child->makeCurrent(); // TODO: Not necessary? + // MakeCurrent is already called in renderer_opengl child->swapBuffers(); } @@ -212,4 +221,5 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) if (!key_processed) QWidget::keyPressEvent(event); */ -} \ No newline at end of file +} + diff --git a/src/citra_qt/bootmanager.hxx b/src/citra_qt/bootmanager.hxx index b4005ccb..c4a4299b 100644 --- a/src/citra_qt/bootmanager.hxx +++ b/src/citra_qt/bootmanager.hxx @@ -81,6 +81,8 @@ signals: class GRenderWindow : public QWidget, public EmuWindow { + Q_OBJECT + public: GRenderWindow(QWidget* parent = NULL); ~GRenderWindow(); @@ -103,6 +105,9 @@ public: void keyPressEvent(QKeyEvent* event); void keyReleaseEvent(QKeyEvent* event); +private slots: + void moveContext(); + private: QGLWidget* child; diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index e5190d48..9a16cf92 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -142,7 +142,6 @@ void GMainWindow::BootGame(std::string filename) registersWidget->OnCPUStepped(); callstackWidget->OnCPUStepped(); - render_window->DoneCurrent(); // make sure EmuThread can access GL context render_window->GetEmuThread().SetFilename(filename); render_window->GetEmuThread().start(); @@ -204,7 +203,6 @@ void GMainWindow::ToggleWindowMode() ui.horizontalLayout->removeWidget(render_window); render_window->setParent(NULL); render_window->setVisible(true); - render_window->DoneCurrent(); render_window->RestoreGeometry(); } else if (!enable && render_window->parent() == NULL) @@ -212,7 +210,6 @@ void GMainWindow::ToggleWindowMode() render_window->BackupGeometry(); ui.horizontalLayout->addWidget(render_window); render_window->setVisible(true); - render_window->DoneCurrent(); } } -- cgit v1.2.3