From 16fbba3c2a21bf92e9dd6d17c89da9bccf339691 Mon Sep 17 00:00:00 2001 From: tfarley Date: Mon, 18 May 2015 21:24:43 -0700 Subject: MakeCurrent race condition fix --- src/citra_qt/bootmanager.cpp | 4 ++-- src/citra_qt/main.cpp | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'src/citra_qt') diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index ab940300..ea46bb1d 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -28,11 +28,11 @@ EmuThread::EmuThread(GRenderWindow* render_window) : exec_step(false), running(false), stop_run(false), render_window(render_window) { - - connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); } void EmuThread::run() { + render_window->MakeCurrent(); + stop_run = false; // holds whether the cpu was running during the last iteration, diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 2ea33ebc..f6010459 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -216,6 +216,7 @@ void GMainWindow::BootGame(std::string filename) { // Create and start the emulation thread emu_thread = Common::make_unique(render_window); emit EmulationStarting(emu_thread.get()); + render_window->moveContext(); emu_thread->start(); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues -- cgit v1.2.3