From a35e3a86325b3cec765e08f3cf7c45a8ed2da143 Mon Sep 17 00:00:00 2001 From: Daniel Lundqvist Date: Thu, 1 Jan 2015 14:49:35 +0100 Subject: Set object name for the graphics debugger Setting an object name for GPUCommandStreamWidget allows for saving the graphics debugger's state (if it's show, position, etc). This state is then restored when restarting the application. --- src/citra_qt/debugger/graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics.cpp b/src/citra_qt/debugger/graphics.cpp index 6ff4c290..9633d367 100644 --- a/src/citra_qt/debugger/graphics.cpp +++ b/src/citra_qt/debugger/graphics.cpp @@ -72,7 +72,7 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent) { - // TODO: set objectName! + setObjectName("GraphicsDebugger"); GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this); g_debugger.RegisterObserver(command_model); -- cgit v1.2.3