From 1b42d55a9dcb27ac2374de0ed0d1d0ec8385b13e Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 13 May 2015 23:29:27 -0400 Subject: Pica: Create 'State' structure and move state memory there. --- src/citra_qt/debugger/graphics_vertex_shader.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/citra_qt/debugger/graphics_vertex_shader.cpp') diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp index 3b072d01..14d3f8f3 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp @@ -253,13 +253,13 @@ void GraphicsVertexShaderModel::OnUpdate() info.Clear(); - for (auto instr : Pica::VertexShader::GetShaderBinary()) + for (auto instr : Pica::g_state.vs.program_code) info.code.push_back({instr}); - for (auto pattern : Pica::VertexShader::GetSwizzlePatterns()) + for (auto pattern : Pica::g_state.vs.swizzle_data) info.swizzle_info.push_back({pattern}); - info.labels.insert({Pica::registers.vs_main_offset, "main"}); + info.labels.insert({ Pica::g_state.regs.vs_main_offset, "main" }); endResetModel(); } -- cgit v1.2.3