From 478289140daae28cf7eabf54af3addf476aaad9c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 23 Aug 2014 21:00:08 -0300 Subject: Replace GLEW with a glLoadGen loader. This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. --- externals/glew-1.10.0/README.txt | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 externals/glew-1.10.0/README.txt (limited to 'externals/glew-1.10.0/README.txt') diff --git a/externals/glew-1.10.0/README.txt b/externals/glew-1.10.0/README.txt deleted file mode 100644 index 1b19c535..00000000 --- a/externals/glew-1.10.0/README.txt +++ /dev/null @@ -1,18 +0,0 @@ -See doc/index.html for more information. - -If you downloaded the tarball from the GLEW website, you just need to: - - Unix: - - make - - Windows: - - use the project file in build/vc6/ - -If you wish to build GLEW from scratch (update the extension data from -the net or add your own extension information), you need a Unix -environment (including wget, perl, and GNU make). The extension data -is regenerated from the top level source directory with: - - make extensions -- cgit v1.2.3