From 478289140daae28cf7eabf54af3addf476aaad9c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 23 Aug 2014 21:00:08 -0300 Subject: Replace GLEW with a glLoadGen loader. This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. --- CMakeLists.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'CMakeLists.txt') diff --git a/CMakeLists.txt b/CMakeLists.txt index 4c7b3dd7..3461d155 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -19,7 +19,6 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests) include(FindX11 REQUIRED) find_package(PkgConfig REQUIRED) -find_package(GLEW REQUIRED) find_package(OpenGL REQUIRED) pkg_search_module(GLFW REQUIRED glfw3) @@ -33,7 +32,6 @@ ENDIF (APPLE) #external includes include_directories(${GLFW_INCLUDE_DIRS}) include_directories(${OPENGL_INCLUDE_DIR}) -include_directories(${GLEW_INCLUDE_PATH}) # workaround for GLFW linking on OSX link_directories(${GLFW_LIBRARY_DIRS}) -- cgit v1.2.3