From 08fb71108abe2862bf02a44cc6e103b86a24f43f Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 30 Apr 2014 23:46:57 -0400 Subject: added symbol map load function to Qt GUI --- src/citra_qt/main.cpp | 10 +++++++++- src/citra_qt/main.hxx | 9 +++++---- src/citra_qt/main.ui | 18 ++++++++++++------ src/citra_qt/ui_main.h | 5 +++++ 4 files changed, 31 insertions(+), 11 deletions(-) diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 89aae7ce..76e0c68c 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -23,6 +23,7 @@ #include "core/system.h" #include "core/loader.h" #include "core/core.h" +#include "core/arm/disassembler/load_symbol_map.h" #include "version.h" @@ -74,6 +75,7 @@ GMainWindow::GMainWindow() // Setup connections connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile())); + connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap())); connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame())); connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); @@ -140,11 +142,17 @@ void GMainWindow::BootGame(const char* filename) void GMainWindow::OnMenuLoadFile() { - QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS homebrew (*.elf *.dat)")); + QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS homebrew (*.elf *.dat *.bin)")); if (filename.size()) BootGame(filename.toLatin1().data()); } +void GMainWindow::OnMenuLoadSymbolMap() { + QString filename = QFileDialog::getOpenFileName(this, tr("Load symbol map"), QString(), tr("Symbol map (*)")); + if (filename.size()) + LoadSymbolMap(filename.toLatin1().data()); +} + void GMainWindow::OnStartGame() { render_window->GetEmuThread().SetCpuRunning(true); diff --git a/src/citra_qt/main.hxx b/src/citra_qt/main.hxx index b4b1c533..fa122f76 100644 --- a/src/citra_qt/main.hxx +++ b/src/citra_qt/main.hxx @@ -33,10 +33,11 @@ private: void closeEvent(QCloseEvent* event); private slots: - void OnStartGame(); - void OnPauseGame(); - void OnStopGame(); - void OnMenuLoadFile(); + void OnStartGame(); + void OnPauseGame(); + void OnStopGame(); + void OnMenuLoadFile(); + void OnMenuLoadSymbolMap(); void OnOpenHotkeysDialog(); void OnConfigure(); void ToggleWindowMode(); diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui index c0cb11a1..f3596716 100644 --- a/src/citra_qt/main.ui +++ b/src/citra_qt/main.ui @@ -40,6 +40,7 @@ &File + @@ -72,12 +73,17 @@ - - - Load file... - - - + + + Load file... + + + + + Load symbol map... + + + E&xit diff --git a/src/citra_qt/ui_main.h b/src/citra_qt/ui_main.h index cd3906ec..04979e5a 100644 --- a/src/citra_qt/ui_main.h +++ b/src/citra_qt/ui_main.h @@ -27,6 +27,7 @@ class Ui_MainWindow { public: QAction *action_Load_File; + QAction *action_Load_Symbol_Map; QAction *action_Exit; QAction *action_Start; QAction *action_Pause; @@ -56,6 +57,8 @@ public: MainWindow->setDockNestingEnabled(true); action_Load_File = new QAction(MainWindow); action_Load_File->setObjectName(QString::fromUtf8("action_Load_File")); + action_Load_Symbol_Map = new QAction(MainWindow); + action_Load_Symbol_Map->setObjectName(QString::fromUtf8("action_Load_Symbol_Map")); action_Exit = new QAction(MainWindow); action_Exit->setObjectName(QString::fromUtf8("action_Exit")); action_Start = new QAction(MainWindow); @@ -101,6 +104,7 @@ public: menubar->addAction(menu_View->menuAction()); menubar->addAction(menu_Help->menuAction()); menu_File->addAction(action_Load_File); + menu_File->addAction(action_Load_Symbol_Map); menu_File->addSeparator(); menu_File->addAction(action_Exit); menu_Emulation->addAction(action_Start); @@ -123,6 +127,7 @@ public: { MainWindow->setWindowTitle(QApplication::translate("MainWindow", "Citra", 0, QApplication::UnicodeUTF8)); action_Load_File->setText(QApplication::translate("MainWindow", "Load file...", 0, QApplication::UnicodeUTF8)); + action_Load_Symbol_Map->setText(QApplication::translate("MainWindow", "Load symbol map...", 0, QApplication::UnicodeUTF8)); action_Exit->setText(QApplication::translate("MainWindow", "E&xit", 0, QApplication::UnicodeUTF8)); action_Start->setText(QApplication::translate("MainWindow", "&Start", 0, QApplication::UnicodeUTF8)); action_Pause->setText(QApplication::translate("MainWindow", "&Pause", 0, QApplication::UnicodeUTF8)); -- cgit v1.2.3