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* Merge pull request #5 from cpp3ds/masterGravatar bunnei2014-04-28
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* | added virtual address conversion for firmware FW0BGravatar bunnei2014-04-27
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* | fix for issue Linux build #9, not sure why this is broken but its unused ↵Gravatar bunnei2014-04-27
| | | | | | | | code I'm just getting rid of it
* | Merge branch 'hle-interface-updates'Gravatar bunnei2014-04-27
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| * | removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classGravatar bunnei2014-04-27
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| * | fixed weird spacingGravatar bunnei2014-04-27
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| * | removed commented out line - this was for an unimplemented MRC call, no ↵Gravatar bunnei2014-04-27
| | | | | | | | | | | | longer need to leave this here
| * | fixed renderer to use correct framebuffer locationGravatar bunnei2014-04-27
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| * | hackish but working way to set the framebuffer location to VRAM (used in ↵Gravatar bunnei2014-04-27
| | | | | | | | | | | | ARM11 demos tested thus far, e.g. yeti3DS)
| * | added helper functions to mem_map to convert physical addresses to virtual ↵Gravatar bunnei2014-04-27
| | | | | | | | | | | | addresses
| * | added code to LCD modules keep track of framebuffer location in FCRAM or VRAMGravatar bunnei2014-04-27
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| * | - changed HW IO map to use virtual addressesGravatar bunnei2014-04-26
| | | | | | | | | | | | - added hooks to catch LCD IO read/writes
| * | added simple GSP GPU ReadHWRegs function to support returning the ↵Gravatar bunnei2014-04-26
| | | | | | | | | | | | framebuffer address
| * | added preliminary DataSynchronizationBarrier support with simple DMA copyGravatar bunnei2014-04-26
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| * | added (fake) physical addresses for where to put framebuffer in VRAMGravatar bunnei2014-04-26
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| * | added vram to memory_mapGravatar bunnei2014-04-26
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| | * Need to add Xcursor to linker?Gravatar Thomas Edvalson2014-04-25
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| * moved HLE::MRC to its own module, added support for catching data ↵Gravatar bunnei2014-04-25
| | | | | | | | synchronization barrier command
| * added disassembly to unimplemented instructionGravatar bunnei2014-04-25
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| * removed some cruftGravatar bunnei2014-04-25
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| * fixed bug where svc_ControlMemory was not properly getting passed in parametersGravatar bunnei2014-04-25
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* | Fixed CMake's import of GLFW.Gravatar Thomas Edvalson2014-04-25
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* | Resolved undefined Common::g_scm_branch error.Gravatar Thomas Edvalson2014-04-25
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| * - added preliminary support for svc_MapMemoryBlockGravatar bunnei2014-04-24
| | | | | | | | | | - added shared memory region - moarrrr cleanups to memory_map
| * added functions to map Heap and Shared memory spaceGravatar bunnei2014-04-24
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| * added GSP::RegisterInterruptRelayQueue functionGravatar bunnei2014-04-24
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| * - refactored how service functions are calledGravatar bunnei2014-04-24
|/ | | | - added option to create/delete service handles
* made qt window title consistentGravatar bunnei2014-04-23
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* fixes to scm_rev generation to make it conistent with windows buildGravatar bunnei2014-04-23
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* updated windows scm_rev code to use new styleGravatar ShizZy2014-04-23
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* added scm rev generation on Linux/cmakeGravatar bunnei2014-04-23
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* fixes to build on linuxGravatar bunnei2014-04-22
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* removed duplicate rotl/rotr functionsGravatar ShizZy2014-04-22
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* updated CMakeLists for missing filesGravatar ShizZy2014-04-22
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* Re-enable toggling window mode.Gravatar Mathieu Vaillancourt2014-04-21
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* Add a quick way to load Launcher.dat filesGravatar Mathieu Vaillancourt2014-04-21
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* fixed order of LogManager and System initGravatar bunnei2014-04-21
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* fixed GL context acquire (applies to Qt GUI only)Gravatar bunnei2014-04-21
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* Remove unused QTableViewGravatar Mathieu Vaillancourt2014-04-18
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* UI/debugger changesGravatar Mathieu Vaillancourt2014-04-18
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* Merge branch 'hle-interface'Gravatar bunnei2014-04-18
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| * renamed hw_lcd module to just lcdGravatar bunnei2014-04-17
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| * added NDMA hardware interfaceGravatar bunnei2014-04-17
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| * added GSP heap memory allocationGravatar bunnei2014-04-17
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| * fixed bug in Memory::GetPointerGravatar bunnei2014-04-17
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| * moved enums into Memory:: namespaceGravatar bunnei2014-04-17
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| * added memory read/write to GSP heapGravatar bunnei2014-04-17
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| * more various refactors to memory interfaceGravatar bunnei2014-04-17
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| * cleaned up memory interfaces a lot, removed some hackish stuffGravatar bunnei2014-04-17
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| * fixed framebuffer color orderGravatar bunnei2014-04-17
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