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* - removed deprecated version.hGravatar bunnei2014-04-08
| | | | | - cleaned up window title - cleaned up emu_window_glfw/emu_window
* fixed licensing and updated code style naming for ↵Gravatar bunnei2014-04-08
| | | | arm_interface/arm_interpreter frontend module
* fixed license headers in citra projectGravatar bunnei2014-04-08
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* fixed scm_rev_genGravatar bunnei2014-04-08
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* fixed project includes to use new directory structureGravatar bunnei2014-04-08
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* got rid of 'src' folders in each sub-projectGravatar bunnei2014-04-08
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* fixed some license headers that I missedGravatar bunnei2014-04-08
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* fixed all license file headers in coreGravatar bunnei2014-04-08
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* fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2Gravatar bunnei2014-04-08
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* fixed license header in video_coreGravatar bunnei2014-04-08
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* - removed lots of unused code from gekkoGravatar bunnei2014-04-08
| | | | - updated code style/naming conventions
* Merge branch 'hardware-interface'Gravatar bunnei2014-04-07
|\ | | | | | | | | Conflicts: src/core/src/core.h
| * removed unused comments, changed main processing loop to be infiniteGravatar bunnei2014-04-07
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| * added support for renderering the external framebuffersGravatar bunnei2014-04-07
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| * added external framebuffer GL handlesGravatar bunnei2014-04-06
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| * removed log message from hw_lcdGravatar bunnei2014-04-06
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| * added hack physical memory reads with Memory::GetPointerGravatar bunnei2014-04-06
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| * added "citra" instead of "emu" to title barGravatar bunnei2014-04-06
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| * added logger option specifically for the rendererGravatar bunnei2014-04-06
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| * calling SwapBuffers from hw_lcd.cppGravatar bunnei2014-04-06
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| * initialize VideoCoreGravatar bunnei2014-04-06
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| * added initial renderer codeGravatar bunnei2014-04-06
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| * set window size to correspond to framebuffer sizesGravatar bunnei2014-04-06
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| * added project linker referenceGravatar bunnei2014-04-06
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| * added video_core project to solutionGravatar bunnei2014-04-05
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| * added missing includes to common_types.hGravatar bunnei2014-04-05
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| * added g_app_core->Step and HW::Update to Core::SingleStep to be consistent ↵Gravatar bunnei2014-04-05
| | | | | | | | with other changes made
| * changed hw_lcd to use ARM core correct tick counter instead of [what was ↵Gravatar bunnei2014-04-05
| | | | | | | | actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.
| * Updated common_types.h to use Gekko's version w/ Rect and some useful unionsGravatar bunnei2014-04-05
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| * added DISALLOW_COPY_AND_ASSIGN macroGravatar bunnei2014-04-05
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| * added LCD loggerGravatar bunnei2014-04-05
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| * add hw_lcd.* to VS project filesGravatar bunnei2014-04-05
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| * added an "Update" method to update all hardwareGravatar bunnei2014-04-05
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| * added a module for interfacing to hardware LCDGravatar bunnei2014-04-05
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| * added a tick counterGravatar bunnei2014-04-05
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| * added initial support for hw.cpp moduleGravatar bunnei2014-04-05
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* | Remove Core::GetState(). Use new ARM_Interface instead.Gravatar Mathieu Vaillancourt2014-04-04
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* | Support vs express edition without having to get platform sdkGravatar Mathieu Vaillancourt2014-04-04
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| * added hw module to interface h/w register reads/writesGravatar bunnei2014-04-04
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| * added a HW option to loggingGravatar bunnei2014-04-04
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| * renamed some functionsGravatar bunnei2014-04-04
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* added entry point loading from ELF fileGravatar bunnei2014-04-04
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* - added an interface layer for ARM coresGravatar bunnei2014-04-04
| | | | - cleaned up core.cpp a bit
* renamed ARM disassembler class from "Arm" to "ARM_Disasm"Gravatar bunnei2014-04-04
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* got rid of some really poorly named macros in SkyEye coreGravatar bunnei2014-04-04
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* moved arm core to interpreter directoryGravatar bunnei2014-04-04
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* added some commented out ARMulator functionsGravatar bunnei2014-04-03
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* added hack to allow physical mem read/writesGravatar bunnei2014-04-03
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* made memory #define's enum to make debugging easierGravatar bunnei2014-04-03
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* More Qt changes for debuggerGravatar Mathieu Vaillancourt2014-04-03
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