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* Archives: Change the folder layout of some archives.Gravatar Subv2015-01-02
| | | | This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
* Merge pull request #381 from Subv/savedatacheckGravatar bunnei2015-01-02
|\ | | | | Implemented the SaveDataCheck archive
* \ Merge pull request #392 from lioncash/smGravatar bunnei2015-01-02
|\ \ | | | | | | dyncom: Implement SMMLA/SMMUL/SMMLS
| * | dyncom: Implement SMMLA/SMMUL/SMMLSGravatar Lioncash2015-01-02
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| | * IVFCArchive: Use a critical log to notify of invalid operations.Gravatar Subv2015-01-02
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| | * SaveDataCheck: Remove unneeded constructor from a classGravatar Subv2015-01-02
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| | * Archives: Added some documentation to IVFCArchiveGravatar Subv2015-01-02
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| | * Archives: Reduced duplicate code in RomFS and SaveCheck.Gravatar Subv2015-01-02
| | | | | | | | | | | | Fixed a few warnings and cleaned up the code
| | * SaveDataCheck: Preliminary work in this archive.Gravatar Subv2015-01-02
| |/ |/| | | | | | | | | This allows Steel Diver to boot further, some files are needed. This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
* | Merge pull request #391 from lioncash/pedanticGravatar bunnei2015-01-02
|\ \ | | | | | | archive/elf: Minor misc changes.
* | | dyncom: Implemented LDREXD/STREXD/LDREXH/STREXHGravatar bunnei2015-01-02
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* | Merge pull request #390 from lioncash/wutGravatar bunnei2015-01-02
|\ \ | | | | | | dyncom: Remove dead function InterpreterInitInstLength
* \ \ Merge pull request #388 from lioncash/smGravatar bunnei2015-01-02
|\ \ \ | | | | | | | | dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
| | | * elf: Make DidRelocate constGravatar Lioncash2015-01-02
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| | | * archive: Fix initializer list orderGravatar Lioncash2015-01-02
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| | * | dyncom: Remove dead function InterpreterInitInstLengthGravatar Lioncash2015-01-02
| | |/ | | | | | | | | | Technically eliminates two memory leaks as well.
* | / soc_u: Fix a missing formatting argumentGravatar Lioncash2015-01-02
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| * armemu: Fix missing Q flag check for SMLSD.Gravatar Lioncash2015-01-02
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| * dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSDGravatar Lioncash2015-01-02
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* Merge pull request #382 from lioncash/sxGravatar bunnei2015-01-02
|\ | | | | dyncom: Implement SXTAB16 and SXTB16
* \ Merge pull request #377 from Yllodra/misc-changesGravatar Tony Wasserka2015-01-02
|\ \ | | | | | | Qt: Letter cases and single window mode
| | * dyncom: Implement SXTAB16 and SXTB16Gravatar Lioncash2015-01-01
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* | Merge pull request #358 from neobrain/pica_progress2Gravatar bunnei2015-01-01
|\ \ | | | | | | pica_progress followups
* \ \ Merge pull request #379 from lioncash/shGravatar bunnei2015-01-01
|\ \ \ | | | | | | | | dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
* \ \ \ Merge pull request #378 from lioncash/s8Gravatar bunnei2015-01-01
|\ \ \ \ | | | | | | | | | | dyncom: Implement SADD8/SSUB8
| | | | * Make letter cases consistent in menus and widgetsGravatar Daniel Lundqvist2015-01-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In various menu options letter cases were not consistent. This was also the case within various debugging widgets. This attempts to make letter cases consistent, but it is of course a matter of opinion which way is the correct one.
| | | | * Change popout mode to "Single Window Mode"Gravatar Daniel Lundqvist2015-01-01
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| | * | | dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAXGravatar Lioncash2015-01-01
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| * | | Fix SADD8/SSUB8 in the armemuGravatar Lioncash2015-01-01
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| * | | dyncom: Implement SADD8/SSUB8Gravatar Lioncash2015-01-01
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* / / Set object name for the graphics debuggerGravatar Daniel Lundqvist2015-01-01
|/ / | | | | | | | | | | Setting an object name for GPUCommandStreamWidget allows for saving the graphics debugger's state (if it's show, position, etc). This state is then restored when restarting the application.
* | SOC_U: Preliminary implementation of sockets.Gravatar Subv2014-12-31
| | | | | | | | | | | | | | | | | | | | | | | | | | Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU
| * Pica/Rasterizer: Remove some redundant casts.Gravatar Tony Wasserka2014-12-31
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| * Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.Gravatar Tony Wasserka2014-12-31
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| * Pica: Cleanup color conversion.Gravatar Tony Wasserka2014-12-31
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| * VideoCore: Remove some unused functions.Gravatar Tony Wasserka2014-12-31
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| * Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.Gravatar Tony Wasserka2014-12-31
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| * Pica/Rasterizer: Clean up long code lines.Gravatar Tony Wasserka2014-12-31
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| * Pica/VertexShader: Coding style fixes.Gravatar Tony Wasserka2014-12-31
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| * Pica/CommandProcessor: Cleanups.Gravatar Tony Wasserka2014-12-31
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| * Pica/CommandProcessor: Workaround games not setting the input position's w ↵Gravatar Tony Wasserka2014-12-31
| | | | | | | | component.
| * GPU: Pseudo-implement horizontal scaling.Gravatar Tony Wasserka2014-12-31
| | | | | | | | | | It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
| * Pica/Rasterizer: Implement backface culling.Gravatar Tony Wasserka2014-12-31
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| * Pica/Rasterizer: Textures seem to be laid out flipped vertically.Gravatar Tony Wasserka2014-12-31
| | | | | | | | Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
| * Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.Gravatar Tony Wasserka2014-12-31
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| * Pica/Rasterizer: Implement alpha blending.Gravatar Tony Wasserka2014-12-31
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| * Pica/Rasterizer: Implement depth testing.Gravatar Tony Wasserka2014-12-31
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* | Merge pull request #375 from lioncash/uopsGravatar bunnei2014-12-31
|\ \ | | | | | | dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
| | * Pica/Rasterizer: Further enhance Tev support.Gravatar Tony Wasserka2014-12-31
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| | * Pica: Add output merger definitions.Gravatar Tony Wasserka2014-12-31
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